From b9238d0dd8bfc786689b726605df71c8220998c2 Mon Sep 17 00:00:00 2001 From: Teh Dango Date: Tue, 15 Mar 2016 15:05:02 -0500 Subject: [PATCH] Delete SAR_AI_spawn.sqf GitHub fucking sucks --- SAR_AI_spawn.sqf | 178 ----------------------------------------------- 1 file changed, 178 deletions(-) delete mode 100644 SAR_AI_spawn.sqf diff --git a/SAR_AI_spawn.sqf b/SAR_AI_spawn.sqf deleted file mode 100644 index 4f7b878..0000000 --- a/SAR_AI_spawn.sqf +++ /dev/null @@ -1,178 +0,0 @@ -/* - # Original # - Sarge AI System 1.5 - Created for Arma 2: DayZ Mod - Author: Sarge - https://github.com/Swiss-Sarge - - # Fork # - Sarge AI System 2.0+ - Modded for Arma 3: Exile Mod - Changes: Dango - http://www.hod-servers.com - -*/ -private ["_snipers","_soldiers","_group","_check","_probability","_chance","_playerlist","_triggername","_tmparr","_markername","_player","_valuearray","_max_grps","_rnd_grps","_max_p_grp","_grps_band","_grps_sold","_grps_surv","_grps_upd","_respawn"]; - -if (!isServer) exitWith {}; - -_playerlist = _this select 0; -_triggername = _this select 1; - -_tmparr = toArray (_triggername); - -_tmparr set[4,97]; -_tmparr set[5,114]; -_tmparr set[6,101]; -_tmparr set[7,97]; - -_markername = toString _tmparr; - -{if(isPlayer _x) then {_player = _x;};} foreach _playerlist; - -if (SAR_DEBUG) then {diag_log format["Sarge's AI System: Triggered by: %1", _player];}; - -if (SAR_EXTREME_DEBUG) then { - diag_log "SAR EXTREME DEBUG: Content of the Monitor before adding spawned groups."; - call SAR_DEBUG_mon; -}; - -if (SAR_dynamic_group_respawn) then { - _respawn = true; -}; - -_valuearray= [["max_grps","rnd_grps","max_p_grp","grps_band","grps_sold","grps_surv"],_markername] call SAR_AI_mon_read; - -_max_grps = _valuearray select 0; -_rnd_grps = _valuearray select 1; -_max_p_grp = _valuearray select 2; -_grps_band = _valuearray select 3; -_grps_sold = _valuearray select 4; -_grps_surv = _valuearray select 5; -_grps_upd = []; - -if (SAR_HC) then { - - if (!isServer && !hasInterface) then { - - _grps_upd = _grps_band; - - //for [{_i = (count _grps_band)},{_i < (_max_grps select 0)}, {_i=_i+1}] do - for "_i" from (count _grps_band) to ((_max_grps select 0) - 1) do - { - if(_max_p_grp select 0 > 0) then { - _probability = _rnd_grps select 0; - _chance = (random 100); - if(_chance < _probability) then { - _snipers=floor (random ((_max_p_grp select 0)-1)); - _soldiers =((_max_p_grp select 0)-1) - _snipers; - _group = [_markername,3,_snipers,_soldiers,"",_respawn] call SAR_AI; - _grps_upd set [count _grps_upd,_group]; - // update AI monitor - _check = [["grps_band"],[_grps_upd],_markername] call SAR_AI_mon_upd; - }; - }; - }; - - _grps_upd = _grps_sold; - - //for [{_i = (count _grps_sold)},{_i < (_max_grps select 1)}, {_i=_i+1}] do - for "_i" from (count _grps_sold) to ((_max_grps select 1) - 1) do - { - if(_max_p_grp select 1 > 0) then { - _probability = _rnd_grps select 1; - _chance = (random 100); - if(_chance < _probability) then { - _snipers=floor (random ((_max_p_grp select 1)-1)); - _soldiers =((_max_p_grp select 1)-1) - _snipers; - _group = [_markername,1,_snipers,_soldiers,"",_respawn] call SAR_AI; - _grps_upd set [count _grps_upd,_group]; - // update AI monitor - _check = [["grps_sold"],[_grps_upd],_markername] call SAR_AI_mon_upd; - }; - }; - }; - - _grps_upd = _grps_surv; - - //for [{_i = (count _grps_surv)},{_i < (_max_grps select 2)}, {_i=_i+1}] do - for "_i" from (count _grps_surv) to ((_max_grps select 2) - 1) do - { - if(_max_p_grp select 2 > 0) then { - _probability = _rnd_grps select 2; - _chance = (random 100); - if(_chance < _probability) then { - _snipers=floor (random ((_max_p_grp select 2)-1)); - _soldiers =((_max_p_grp select 2)-1) - _snipers; - _group = [_markername,2,_snipers,_soldiers,"",_respawn] call SAR_AI; - _grps_upd set [count _grps_upd,_group]; - // update AI monitor - _check = [["grps_surv"],[_grps_upd],_markername] call SAR_AI_mon_upd; - }; - }; - }; - }; -} else { - if (isServer) then { - //for [{_i = (count _grps_band)},{_i < (_max_grps select 0)}, {_i=_i+1}] do - for "_i" from (count _grps_band) to ((_max_grps select 0) - 1) do - { - if(_max_p_grp select 0 > 0) then { - _probability = _rnd_grps select 0; - _chance = (random 100); - if(_chance < _probability) then { - _snipers=floor (random ((_max_p_grp select 0)-1)); - _soldiers =((_max_p_grp select 0)-1) - _snipers; - _group = [_markername,3,_snipers,_soldiers,"",_respawn] call SAR_AI; - _grps_upd set [count _grps_upd,_group]; - // update AI monitor - _check = [["grps_band"],[_grps_upd],_markername] call SAR_AI_mon_upd; - }; - }; - }; - - _grps_upd = _grps_sold; - - //for [{_i = (count _grps_sold)},{_i < (_max_grps select 1)}, {_i=_i+1}] do - for "_i" from (count _grps_sold) to ((_max_grps select 1) - 1) do - { - if(_max_p_grp select 1 > 0) then { - _probability = _rnd_grps select 1; - _chance = (random 100); - if(_chance < _probability) then { - _snipers=floor (random ((_max_p_grp select 1)-1)); - _soldiers =((_max_p_grp select 1)-1) - _snipers; - _group = [_markername,1,_snipers,_soldiers,"",_respawn] call SAR_AI; - _grps_upd set [count _grps_upd,_group]; - // update AI monitor - _check = [["grps_sold"],[_grps_upd],_markername] call SAR_AI_mon_upd; - }; - }; - }; - - _grps_upd = _grps_surv; - - //for [{_i = (count _grps_surv)},{_i < (_max_grps select 2)}, {_i=_i+1}] do - for "_i" from (count _grps_surv) to ((_max_grps select 2) - 1) do - { - if(_max_p_grp select 2 > 0) then { - _probability = _rnd_grps select 2; - _chance = (random 100); - if(_chance < _probability) then { - _snipers=floor (random ((_max_p_grp select 2)-1)); - _soldiers =((_max_p_grp select 2)-1) - _snipers; - _group = [_markername,2,_snipers,_soldiers,"",_respawn] call SAR_AI; - _grps_upd set [count _grps_upd,_group]; - // update AI monitor - _check = [["grps_surv"],[_grps_upd],_markername] call SAR_AI_mon_upd; - }; - }; - }; - }; -}; - -// DEBUG -if (SAR_EXTREME_DEBUG) then { - diag_log "SAR EXTREME DEBUG: Content of the Monitor after adding spawned groups."; - call SAR_DEBUG_mon; -};