/* # Original # Sarge AI System 1.5 Created for Arma 2: DayZ Mod Author: Sarge https://github.com/Swiss-Sarge # Fork # Sarge AI System 2.0+ Modded for Arma 3: Exile Mod Changes: Dango http://www.hod-servers.com https://github.com/Teh-Dango */ class CfgPatches { class Sarge_AI { requiredVersion = 1.36; SAR_version = 2.2; requiredAddons[] = {}; units[] = {}; weapons[] = {}; magazines[] = {}; ammo[] = {}; }; }; class CfgFunctions { class SAR { class main { file = "addons\sarge\init"; class preInit { preInit = 1; }; class postInit { postInit = 1; }; }; class compiles { file = "addons\sarge\code\functions"; class AI_anim_heli {}; class AI_despawn {}; class AI_guards {}; class AI_heli {}; class AI_hit {}; class AI_hit_vehicle {}; class AI_infantry {}; class AI_interact {}; class AI_killed {}; class AI_refresh {}; class AI_spawn {}; class AI_trace {}; class AI_trace_base {}; class AI_trace_vehicle {}; class AI_traders {}; class AI_vehicle {}; }; }; }; class CfgIdentities { class id_SAR { name = "id_SAR"; face = "WhiteHead_06"; glasses = "None"; speaker = "NoVoice"; pitch = 1.00; }; class id_SAR_band : id_SAR { name = "id_SAR_band"; face = "PersianHead_A3_02"; }; class id_SAR_sold_lead : id_SAR { name = "id_SAR_sold_lead"; face = "WhiteHead_02"; }; class id_SAR_sold_man : id_SAR { name = "id_SAR_sold_man"; face = "WhiteHead_02"; }; class id_SAR_surv_lead : id_SAR { name = "id_SAR_surv_lead"; face = "WhiteHead_02"; }; class id_SAR_surv_man : id_SAR { name = "id_SAR_surv_man"; face = "WhiteHead_04"; }; };