/* # Original # Sarge AI System 1.5 Created for Arma 2: DayZ Mod Author: Sarge https://github.com/Swiss-Sarge # Fork # Sarge AI System 2.0+ Modded for Arma 3: Exile Mod Changes: Dango http://www.hod-servers.com */ 2.1.5 Changes >[Update] Improved HC spawning logic to provide a better HC experience. [New] AI backpacks have been added and should no longer spawn with items. [New] AI will now have a sidearm in addition to their main weapon. [New] Added more clothing options to all AI to improve asthetics. >[New] Added a variable to control the Sarge AI system chat messages. [New] Added a variable to control the AI's ability to speak and use side chat. >[New] Added a persistent variable to track friendly and hostile kills. [Fix] Fixed a bug that caused some friendly AI to appear as a bandit. 2.1.0 Changes [Removed] The experience system for the AI has been removed. [Removed] SHK pos was removed since the latest UPSMON already provides the functionality. [Removed] The vehicle fix has been removed as it is no longer required for sarge ai. [Removed] The group monitor function was removed becuase it was not serving much of a purpose. [Removed] The custom random selection function was removed and replaced with the BIS function. [Removed] AI skills have been removed and will be adjusted according to the mission settings for now. [New] An updated version of the UPSMON feature has replaced the outdated Arma 2 version. [Fix] A fix has been applied to prevent territory guards from spawning inside of objects such as boulders and rocks. [Fix] Updated UPSMON string paramters to use Arma 3 functions rather than the older Arma 2 versions. 2.0.5 Changes [Fix] Added a catch to ensure variables are established before they are called to prevent log spamming. [Fix] Fixed an issue where static spawns woudl not be loaded if the map did not support dynamic spawns. [Change] Headless client is currently being reviewed and is disabled. This will also ensure the player respect rewads/penalties will work. 2.0.4 Changes [New] Added a catch for maps that are not supported currently. Dynamic spawns will be disabled but static spawns will not be affected. [Change] Vehicle fix has been disabled as it may no longer be needed. [Bug] Respect rewards and penalties are not currently saving to the database when using the headless client. 2.0.3 Changes [Fixed] Resolved an issue with variable SAR_Heli_Shield. [Fixed] Resolved an issue with variable SAR_Circle.