UPSMON_FN_unitsInCargo = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_FN_unitsInCargo.sqf"; UPSMON_Fn_Gunnercrew = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Fn_Gunnercrew.sqf"; UPSMON_GetIn_NearestVehicles = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_GetIn_NearestVehicles.sqf"; UPSMON_GetNearestVehicles = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_GetNearestVehicles.sqf"; UPSMON_selectvehicles = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_selectvehicles.sqf"; UPSMON_GetNeareststatics = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_GetNeareststatics.sqf"; UPSMON_UnitsGetIn = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_UnitsGetIn.sqf"; UPSMON_UnitsGetout = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_UnitsGetout.sqf"; UPSMON_EjectUnits = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_EjectUnits.sqf"; UPSMON_assignasrole = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_assignasrole.sqf"; UPSMON_Allowgetin = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Allowgetin.sqf"; UPSMON_avoidDissembark = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_avoidDissembark.sqf"; UPSMON_fnc_commonTurrets = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_fnc_commonTurrets.sqf"; UPSMON_Emptyturret = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Emptyturret.sqf"; UPSMON_Checkvehiclesstatus = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Checkvehiclesstatus.sqf";