class CfgPatches { class Sarge_AI { requiredVersion = 1.36; SAR_version = 2.2; requiredAddons[] = {"exile_client","exile_server_config"}; units[] = {}; weapons[] = {}; magazines[] = {}; ammo[] = {}; }; }; class CfgFunctions { class SargeAI { class main { file = "addons\sarge\init"; class preInit { preInit = 1; }; class postInit { postInit = 1; }; }; /* class SAR_compiles { class SAR_AI_base_trace {}; class SAR_AI_despawn {}; class SAR_AI_guards {}; class SAR_AI_hit {}; class SAR_AI_infantry {}; class SAR_AI_killed {}; class SAR_AI_mon_read {}; class SAR_AI_mon_upd {}; class SAR_AI_spawn {}; class SAR_AI_trace {}; class SAR_AI_trace_veh {}; class SAR_AI_veh_hit {}; class SAR_AI_vehicle {}; class SAR_debug_mon {}; class SAR_isKindOfWeapon {}; class SAR_returnConfigEntry {}; class SAR_returnVehicleTurrets {}; class SAR_unit_loadout {}; class SAR_unit_loadout_items {}; class SAR_unit_loadout_tools {}; class SAR_unit_loadout_weapons {}; class SAR_unit_refresh {}; class toggle_base_guards {}; }; */ }; }; class CfgIdentities { class id_SAR { name = "id_SAR"; face = "WhiteHead_06"; glasses = "None"; speaker = "NoVoice"; pitch = 1.00; }; class id_SAR_band : id_SAR { name = "id_SAR_band"; face = "PersianHead_A3_02"; }; class id_SAR_sold_lead : id_SAR { name = "id_SAR_sold_lead"; face = "WhiteHead_02"; }; class id_SAR_sold_man : id_SAR { name = "id_SAR_sold_man"; face = "WhiteHead_02"; }; class id_SAR_surv_lead : id_SAR { name = "id_SAR_surv_lead"; face = "WhiteHead_02"; }; class id_SAR_surv_man : id_SAR { name = "id_SAR_surv_man"; face = "WhiteHead_04"; }; };