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https://github.com/Teh-Dango/Sarge-AI.git
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3ac749d64b
This is the latest stable version of Sarge AI for Arma 3: Exile.
41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
/****************************************************************
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File: UPSMON_moveNearestBuildings.sqf
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Author: Monsada
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Description:
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move all units of squad to the nearest building
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Parameter(s):
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<--- leader
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<--- distance to search buildings (optional, 25 by default)
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<--- must patrol or not
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Returns:
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Buildings array
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****************************************************************/
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private ["_distance","_wait","_npc","_units","_blds"];
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_distance = 30;
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_wait=60;
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_npc = _this select 0;
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_units = _this select 1;
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_distance = _this select 2;
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if ((count _this) > 3) then {_wait = _this select 3;};
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_blds = [];
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_units = [_units] call UPSMON_getunits;
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if (UPSMON_Debug>0) then {diag_log format["UPSMON_moveNearestBuildings _units=%1 _blds=%2",_units,_blds];};
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if (count _units == 0) exitwith {_units};
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//Obtenemos los edificios cercanos al lider
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_blds = [getposATL _npc,"RANDOMA",_distance,"",false] call UPSMON_GetNearestBuildings;
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if (count _blds==0) exitwith {_units};
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//Movemos a la unidades a los edificios cercanos.
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_units = [_units,_blds,_wait] call UPSMON_moveBuildings;
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_units |