Sarge-AI/scripts/UPSMON/COMMON/unit/init.sqf
Teh Dango 3ac749d64b 2.1.0
This is the latest stable version of Sarge AI for Arma 3: Exile.
2016-02-19 21:49:51 -05:00

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UPSMON_Getmemberstype = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_Getmemberstype.sqf";
UPSMON_getequipment = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_getequipment.sqf";
UPSMON_addequipment = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_addequipment.sqf";
UPSMON_deadbodies = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_deadbodies.sqf";
UPSMON_SetMinefield = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_SetMinefield.sqf";
UPSMON_PutMine = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_PutMine.sqf";
UPSMON_PutSatchel = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_PutSatchel.sqf";
UPSMON_SetSatchel = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_SetSatchel.sqf";
UPSMON_DeployStatic = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_DeployStatic.sqf";
UPSMON_Unpackbag = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_Unpackbag.sqf";
UPSMON_Packbag = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_Packbag.sqf";
UPSMON_Surrended = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_Surrended.sqf";
UPSMON_DoSurrender = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_DoSurrender.sqf";
UPSMON_dowatch = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_dowatch.sqf";
UPSMON_CreateSmokeCover = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_CreateSmokeCover.sqf";
UPSMON_throw_grenade = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_throw_grenade.sqf";
UPSMON_DoSmokeScreen = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_DoSmokeScreen.sqf";
UPSMON_throw_stone = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_throw_stone.sqf";
UPSMON_FireFlare = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_FireFlare.sqf";
UPSMON_DoFireFlare = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_DoFireFlare.sqf";
UPSMON_FireGun = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_FireGun.sqf";
UPSMON_firing = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_firing.sqf";
UPSMON_Rearm = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_Rearm.sqf";
UPSMON_DoRearm = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\unit\fnc\UPSMON_DoRearm.sqf";