mirror of
https://github.com/Teh-Dango/Sarge-AI.git
synced 2024-08-30 16:32:11 +00:00
118 lines
3.7 KiB
Plaintext
118 lines
3.7 KiB
Plaintext
/*
|
|
IMPORTANT: The grid squares are named like : SAR_area_0_0
|
|
|
|
where the first 0 is the x counter, and the second 0 the y counter.
|
|
|
|
So to adress the bottom left square in the grid, you use SAR_area_0_0.
|
|
The square above that one would be: SAR_area_0_1
|
|
the square one to the right of the bottom left square is SAR_area_1_0
|
|
|
|
You want to change the number arrays in the below lines:
|
|
|
|
The order for these numbers is always [BANDIT, SURVIVOR, SOLDIER]
|
|
|
|
Lets take an example for Chernarus
|
|
|
|
// Kamenka, 0 bandit groups, 1 soldier groups, 2 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
|
|
_check = [["max_grps","rnd_grps","max_p_grp"],[[0,1,2],[0,75,100],[0,4,3]],"SAR_area_0_0"] call SAR_AI_mon_upd;
|
|
|
|
[[0,1,2],[0,75,100],[0,4,3]]
|
|
|
|
the first set of numbers : 0,1,2
|
|
stands for
|
|
0 bandit groups
|
|
1 soldier group
|
|
2 surivors groups
|
|
thats the max that can spawn in this grid
|
|
|
|
the second set of numbers : 0,75,100
|
|
that means:
|
|
0% probability to spawn bandit groups
|
|
75% for soldiers
|
|
100% for survivors
|
|
|
|
the last set of numbers : 0,4,3
|
|
thats the maximum number of ppl in the group (plus 1 leader)
|
|
0 bandits
|
|
max 4 (+1 leader) soldiers
|
|
max 3 (+1 leader) survivors
|
|
this number is randomized
|
|
*/
|
|
// --------------------------------------------------
|
|
// grid definition for the automatic spawn system
|
|
//
|
|
// examples see the chernarus file
|
|
// --------------------------------------------------
|
|
_type = _this select 0;
|
|
|
|
// grid definition for the automatic spawn system
|
|
if ((_type isEqualTo "dynamic") && SAR_dynamic_spawning) then {
|
|
|
|
// add entries here ...
|
|
|
|
};
|
|
|
|
if (_type isEqualTo "static") then {
|
|
// ---------------------------------------------------------------
|
|
// Definition of area markers for static spawns
|
|
// ---------------------------------------------------------------
|
|
|
|
// add if needed, see examples in the chernarus file
|
|
|
|
|
|
// ----------------------------------------------------------------------------------------
|
|
// End of area marker definition section
|
|
// ----------------------------------------------------------------------------------------
|
|
|
|
diag_log format["SAR_AI: Area & Trigger definition finalized"];
|
|
diag_log format["SAR_AI: Static Spawning for Helicopter patrols started"];
|
|
|
|
//
|
|
// Static, predefined heli patrol areas with configurable units
|
|
//
|
|
// Parameters used:
|
|
// Areaname
|
|
// 1,2,3 = soldier, survivors, bandits
|
|
//
|
|
|
|
// add if needed, see examples in the chernarus file
|
|
|
|
diag_log format["SAR_AI: Static Spawning for Helicopter patrols finished"];
|
|
|
|
//---------------------------------------------------------------------------------
|
|
// Static, predefined infantry patrols in defined areas with configurable units
|
|
//---------------------------------------------------------------------------------
|
|
// Example: [SAR_area_DEBUG,1,0,1,""] call SAR_AI;
|
|
//
|
|
// SAR_area_DEBUG = areaname (must have been defined further up)
|
|
// 1 = type of group (1 = soldiers, 2 = survivors, 3 = bandits)
|
|
// 0 = amount of snipers in the group
|
|
// 1 = amount of rifleman in the group
|
|
//
|
|
//
|
|
|
|
// Example entries:
|
|
// SARGE DEBUG - Debug group
|
|
// military, 0 snipers, 1 riflemen, patrol
|
|
//[SAR_area_DEBUG,1,0,1,""] call SAR_AI;
|
|
|
|
// military, 2 snipers, 4 riflemen, patrol
|
|
//[SAR_area_DEBUG,1,2,4,""] call SAR_AI;
|
|
|
|
// survivors, 1 snipers, 3 riflemen, patrolling the NWAF
|
|
//[SAR_marker_helipatrol_nwaf,2,1,3,""] call SAR_AI;
|
|
|
|
// bandits, 5 snipers, 2 riflemen, patrolling the NWAF
|
|
//[SAR_marker_helipatrol_nwaf,3,5,2,""] call SAR_AI;
|
|
//---------------------------------------------------------------------------------
|
|
|
|
// add here if needed
|
|
|
|
|
|
|
|
|
|
// ---- end of configuration area ----
|
|
|
|
diag_log format["SAR_AI: Static Spawning for infantry patrols finished"];
|
|
};
|