mirror of
https://github.com/Teh-Dango/Sarge-AI.git
synced 2024-08-30 16:32:11 +00:00
65e4453908
Major Update. Now supporting DesolationRedux, Epoch and Exile.
94 lines
1.8 KiB
C++
94 lines
1.8 KiB
C++
/*
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# Original #
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Sarge AI System 1.5
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Created for Arma 2: DayZ Mod
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Author: Sarge
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https://github.com/Swiss-Sarge
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# Fork #
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Sarge AI System 2.0+
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Modded for Arma 3: Exile Mod
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Changes: Dango
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http://www.hod-servers.com
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https://github.com/Teh-Dango
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*/
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class CfgPatches {
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class Sarge_AI {
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requiredVersion = 1.36;
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version = 2.4;
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requiredAddons[] = {};
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units[] = {};
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weapons[] = {};
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magazines[] = {};
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ammo[] = {};
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};
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};
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class CfgFunctions {
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class SAR {
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class main {
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file = "addons\sarge\init";
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class preInit {
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preInit = 1;
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};
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class postInit {
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postInit = 1;
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};
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};
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class compiles {
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file = "addons\sarge\code\functions";
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class AI_anim_heli {};
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class AI_despawn {};
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class AI_guards {};
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class AI_heli {};
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class AI_hit {};
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class AI_hit_vehicle {};
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class AI_infantry {};
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class AI_interact {};
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class AI_killed {};
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class AI_refresh {};
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class AI_spawn {};
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class AI_trace {};
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class AI_trace_base {};
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class AI_trace_vehicle {};
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class AI_traders {};
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class AI_vehicle {};
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};
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};
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};
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class CfgIdentities {
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class id_SAR {
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name = "id_SAR";
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face = "WhiteHead_05";
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glasses = "None";
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speaker = "Male05ENG";
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pitch = 1.00;
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};
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class id_SAR_band : id_SAR {
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name = "id_SAR_band";
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face = "PersianHead_A3_01";
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speaker = "Male01PER";
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};
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class id_SAR_sold_lead : id_SAR {
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name = "id_SAR_sold_lead";
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face = "WhiteHead_02";
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speaker = "Male05ENG";
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};
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class id_SAR_sold_man : id_SAR {
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name = "id_SAR_sold_man";
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face = "WhiteHead_03";
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speaker = "Male06ENG";
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};
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class id_SAR_surv_lead : id_SAR {
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name = "id_SAR_surv_lead";
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face = "WhiteHead_04";
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speaker = "Male07ENG";
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};
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class id_SAR_surv_man : id_SAR {
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name = "id_SAR_surv_man";
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face = "WhiteHead_05";
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speaker = "Male08ENG";
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};
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}; |