From d831e3205c36efb224afb8e78cc11cf6d22a7191 Mon Sep 17 00:00:00 2001 From: SMVampire Date: Sun, 28 May 2017 13:01:22 -0400 Subject: [PATCH] Readme update --- README.md | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index b4a31e1..b8b7134 100644 --- a/README.md +++ b/README.md @@ -2,20 +2,28 @@ ================ A script for Arma 3: Epoch that causes driven vehicles to degrade over time. -Current Version is v1.0 +Current Version is v1.1 Idea by KPABATOK & Moist_Pretzels on EpochMod.com -------------------------- Installation -------------------------- -1. Add this line to your init.sqf outside of any brackets: +1. Add this line to your init.sqf outside of any brackets: - ```[] ExecVM "VAMP_vehDegrade.sqf";``` + ```[] ExecVM "VAMP_vehDegrade.sqf";``` -2. Add the file "VAMP_vehDegrade.sqf" to your mission.pbo. +2. Add the file "VAMP_vehDegrade.sqf" to your mission.pbo root. -3. (Optionally) Configure the inside of "VAMP_vehDegrade.sqf". +3. Add the following in your mission.pbo >> epoch_code >> customs >> EPOCH_custom_EH_GetInMan.sqf at the bottom. + + ```VAMP_vehDegradeRun = true;``` + +4. Add the following in your mission.pbo >> epoch_code >> customs >> EPOCH_custom_EH_GetOutMan.sqf at the bottom. + + ```VAMP_vehDegradeRun = false;``` + +5. (Optionally) Configure the inside of "VAMP_vehDegrade.sqf". -------------------------- Current Developers