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@@ -1,5 +1,21 @@
## VEMFr Changelog
+#### `v0745.0`
+*Server-side*
+**[ADDED]** option to enable/disable AI names for kill messages
+**[CHANGED]** setting "aiLaunchers" is now called "allowLaunchers"
+**[ADDED]** option "allowRepeat" to allow/disallow re-spawning of missions in locations that have been invaded since last restart
+**[CHANGED]** loot-crate parachute settings have their own class now
+**[CHANGED]** heliPatrol settings have their own class now
+**[CHANGED]** setting "marker" is now called "useMarker"
+**[CHANGED]** function "checkPlayerPresence" is now called "playerNear"
+**[CHANGED]** function "getSetting" is now called "config"
+**[CHANGED]** function "headlessClient" is now called "hc"
+**[CHANGED]** function "placeMines" is now called "mines"
+**[CHANGED]** function "waitForMissionDone" is now a separate sqf file
+**[TWEAKED]** overall code execution-speed
+
+
#### `v0744.0`
*Server-side*
**[ADDED]** config option: minimum territory level for BaseAttack mission