Config changes/tweaks

This commit is contained in:
IT07 2016-07-19 21:30:51 +02:00
parent 2aba76eaab
commit 4cb0625f01
2 changed files with 52 additions and 0 deletions

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@ -22,6 +22,9 @@
**[TWEAKED]** crate loot settings <br /> **[TWEAKED]** crate loot settings <br />
**[TWEAKED]** config comments <br /> **[TWEAKED]** config comments <br />
**[TWEAKED]** VEMFr startup RPT output <br /> **[TWEAKED]** VEMFr startup RPT output <br />
**[TWEAKED]** respect handling of AI kills <br />
**[TWEAKED]** checkClasses.sqf <br />
<br /> <br />
#### `v0750.1` #### `v0750.1`

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@ -0,0 +1,49 @@
/*
Author: IT07
Description:
checks the VEMF loot table for invalid classnames. Reports to RPT if invalid classes found.
Params:
none
Returns:
nothing
*/
if (("validateLoot" call VEMFr_fnc_config) isEqualTo 1) then
{ // _validateLoot is enabled, go ahead...
if (("debugMode" call VEMFr_fnc_config) < 1) then { ["checkLoot", 0, "Can not validate classnames: no output allowed in RPT"] ExecVM ("log" call VEMFr_fnc_scriptPath) }
else
{
["checkLoot",1,"Validating VEMFr config classes..."] ExecVM ("log" call VEMFr_fnc_scriptPath);
uiSleep 0.5;
_bin = [];
_cfgMags = [];
"_cfgMags pushBack (toLower (configName _x)); true" configClasses (configFile >> "cfgMagazines");
_cfgWpns = [];
"_cfgWpns pushBack (toLower (configName _x)); true" configClasses (configFile >> "cfgWeapons");
_cfgBags = "(toLower (getText (_x >> 'vehicleClass'))) isEqualTo 'backpacks'" configClasses (configFile >> "cfgVehicles");
{ _cfgBags set [_forEachIndex, toLower (configName _x)] } forEach _cfgBags;
_cfgGlasses = [];
"_cfgGlasses pushBack (toLower (configName _x)); true" configClasses (configFile >> "CfgGlasses");
if (("Apex" call VEMFr_fnc_modAppID) in (getDLCs 1)) then
{
{ { if not(((toLower _x) in _cfgMags) OR ((toLower _x) in _cfgWpns) OR ((toLower _x) in _cfgBags) OR ((toLower _x) in _cfgGlasses)) then { _bin pushBack (toLower _x) } } forEach _x } forEach ([["aiInventory","ApexBandits"],["backpacks","faceWear","headGear","launchers","rifles","uniforms","vests"]] call VEMFr_fnc_config);
{ { if not(((toLower _x) in _cfgMags) OR ((toLower _x) in _cfgWpns) OR ((toLower _x) in _cfgBags) OR ((toLower _x) in _cfgGlasses)) then { _bin pushBack (toLower _x) } } forEach _x } forEach ([["aiInventory","Gendarmerie"],["headGear","faceWear","pistols","rifles","uniforms","vests"]] call VEMFr_fnc_config);
{ { _x0 = toLower (_x select 0); if not((_x0 in _cfgMags) OR (_x0 in _cfgWpns) OR (_x0 in _cfgBags) OR (_x in _cfgGlasses)) then { _bin pushBack (toLower _x) } } forEach _x } forEach ([["missionSettings","DynamicLocationInvasion","crateLootApex"],["attachments","backpacks","headGear","headGearSpecial","magazines","pistols","rifles","vests"]] call VEMFr_fnc_config);
};
{ { if not(((toLower _x) in _cfgMags) OR ((toLower _x) in _cfgWpns) OR ((toLower _x) in _cfgBags) OR ((toLower _x) in _cfgGlasses)) then { _bin pushBack (toLower _x) } } forEach _x } forEach ([["aiInventory","Guerilla"],["backpacks","headGear","launchers","pistols","rifles","uniforms","vests"]] call VEMFr_fnc_config);
{ { if not(((toLower _x) in _cfgMags) OR ((toLower _x) in _cfgWpns) OR ((toLower _x) in _cfgBags) OR ((toLower _x) in _cfgGlasses)) then { _bin pushBack (toLower _x) } } forEach _x } forEach ([["aiInventory","PoliceRegular"],["headGear","pistols","rifles","uniforms","vests"]] call VEMFr_fnc_config);
{ { if not(((toLower _x) in _cfgMags) OR ((toLower _x) in _cfgWpns) OR ((toLower _x) in _cfgBags) OR ((toLower _x) in _cfgGlasses)) then { _bin pushBack (toLower _x) } } forEach _x } forEach ([["aiInventory","PoliceSpecialForces"],["faceWear","headGear","pistols","rifles","uniforms","vests"]] call VEMFr_fnc_config);
{ { _x0 = toLower (_x select 0); if not((_x0 in _cfgMags) OR (_x0 in _cfgWpns) OR (_x0 in _cfgBags) OR (_x in _cfgGlasses)) then { _bin pushBack _x } } forEach _x } forEach ([["missionSettings","DynamicLocationInvasion","crateLootVanilla"],["attachments","backpacks","headGear",format["itemsLoot%1", call VEMFr_fnc_whichMod],"magazines","pistols","rifles","vests"]] call VEMFr_fnc_config);
if ((count _bin) isEqualTo 0) then { ["checkLoot", 1, "All classnames are valid! :)"] ExecVM ("log" call VEMFr_fnc_scriptPath) }
else { ["checkLoot",0,format["Invalid classes found in config! | %1", _bin]] ExecVM ("log" call VEMFr_fnc_scriptPath) };
};
};