From 55f4921269b51f9990e87a1665de8fe04ba4c0f8 Mon Sep 17 00:00:00 2001 From: IT07 Date: Sun, 28 Aug 2016 11:52:13 +0200 Subject: [PATCH] Tweaked settings and their comments --- a3_vemf_reloaded/config.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/a3_vemf_reloaded/config.cpp b/a3_vemf_reloaded/config.cpp index 6760d1d..ece7dbc 100644 --- a/a3_vemf_reloaded/config.cpp +++ b/a3_vemf_reloaded/config.cpp @@ -44,13 +44,13 @@ class CfgVemfReloaded class SimplePatrol { aiMode = random; // options: random | 0 (Guerilla) | 1 (Regular Police) | 2 (Police SF (Special Forces)) | 3 (Gendarmerie (needs Apex DLC)) | 4 (Apex Bandits (needs Apex DLC)) | manual (uses AIequipment class) - behaviour = "CARELESS"; - enableAttack = false; - enabled = no; - combatMode = "BLUE"; + behaviour = "CARELESS"; // optional: random | https://community.bistudio.com/wiki/Arma_3_AI_Behavior + enableAttack = false; // https://community.bistudio.com/wiki/enableAttack + enabled = no; // enable/disable this addon + combatMode = "BLUE"; // https://community.bistudio.com/wiki/Arma_3_AI_Behavior#Combat_modes_.28ROE.29 from[] = { { position }, { position } }; // NOTE: the first in "from" is connected to the first in "to" and so on... - removeAllAssignedItems = no; + removeAllAssignedItems = no; // https://community.bistudio.com/wiki/removeAllAssignedItems speed = "LIMITED"; to[] = { { position }, { position } }; interval = 10; @@ -430,7 +430,7 @@ class CfgVemfReloaded "B_AssaultPack_mcamo", "B_TacticalPack_rgr", "B_TacticalPack_mcamo", "B_TacticalPack_ocamo", "B_TacticalPack_blk", "B_TacticalPack_oli", "B_FieldPack_khk", "B_FieldPack_ocamo", "B_FieldPack_oucamo", "B_FieldPack_cbr", "B_FieldPack_blk", "B_Carryall_ocamo", "B_Carryall_oucamo", "B_Carryall_mcamo", "B_Carryall_khk", "B_Carryall_cbr", - "B_Parachute", "B_FieldPack_oli", "B_Carryall_oli", "B_Kitbag_Base", "B_Kitbag_cbr", "B_Kitbag_mcamo", + "B_FieldPack_oli", "B_Carryall_oli", "B_Kitbag_Base", "B_Kitbag_cbr", "B_Kitbag_mcamo", "B_Kitbag_rgr", "B_Kitbag_sgg", "B_OutdoorPack_Base", "B_OutdoorPack_blk", "B_OutdoorPack_blu", "B_OutdoorPack_tan" }; faceWear[] = { "G_Aviator", "G_Balaclava_blk", "G_Balaclava_oli", "G_Bandanna_aviator", "G_Bandanna_beast", "G_Bandanna_blk", "G_Bandanna_khk", "G_Bandanna_oli", "G_Bandanna_sport", "G_Bandanna_tan" };