No messages for dead players

This commit is contained in:
IT07 2016-05-08 20:49:52 +02:00
parent ae63761220
commit 66c9934065

View File

@ -32,7 +32,7 @@ if not(_msg isEqualTo "") then
_broadCast = _broadCast =
{ {
{ {
if (isPlayer _x) then if (isPlayer _x AND alive _x) then
{ {
VEMFrClientMsg = [_msg, _mode]; VEMFrClientMsg = [_msg, _mode];
(owner _x) publicVariableClient "VEMFrClientMsg"; (owner _x) publicVariableClient "VEMFrClientMsg";