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Exile safezone cities added to blacklist
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@ -55,7 +55,7 @@ class CfgVemfReloaded
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{ // NOTE: If the map you use is not listed below, simply add it by yourself or put the locations you want to blacklist into the locations array of the Other class
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class Altis
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{
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locations[] = {"Sagonisi","Monisi","Fournos","Savri","Atsalis","Polemista","Cap Makrinos","Pyrgi","Makrynisi","Chelonisi","Almyra","Surf Club"};
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locations[] = {"Kavala","Syrta","Zaros","Pyrgos","Selekano","Sofia","Sagonisi","Monisi","Fournos","Savri","Atsalis","Polemista","Cap Makrinos","Pyrgi","Makrynisi","Chelonisi","Almyra","Surf Club"};
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};
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class Stratis
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{
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@ -351,54 +351,5 @@ class CfgVemfReloaded
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};
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};
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class CfgPatches
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{
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class exile_vemf_reloaded
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{
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units[] = {};
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requiredAddons[] = {"exile_server"};
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fileName = "exile_vemf_reloaded.pbo";
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requiredVersion = 1.56; // VEMF does not work on older versions due to use of the latest scripting commands
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version = 0741.1; // Do NOT change
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author = "IT07";
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};
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};
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class CfgFunctions
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{
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class exile_vemf_reloaded
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{
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tag = "VEMFr";
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class serverFunctions
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{
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file = "exile_vemf_reloaded\functions";
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class log {};
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class getSetting {};
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class aiKilled {};
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class findPos {};
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class broadCast {};
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class playerCount {};
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class headLessClient {};
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class signAI {};
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class transferOwner {};
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class checkPlayerPresence {};
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class loadInv {};
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class giveAmmo {};
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class giveWeaponItems {};
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class spawnAI {};
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class spawnInvasionAI {};
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class spawnStaticAI {};
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class spawnVEMFrAI {};
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class loadLoot {};
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class placeMines {};
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class waitForPlayers {};
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class waitForMissionDone {};
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class checkSide {};
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class checkLoot {};
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class missionTimer {};
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class launch { postInit = 1; };
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class REMOTEguard { postInit = 1; };
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};
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};
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};
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#include "cpp\CfgPatches.cpp"
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#include "cpp\CfgFunctions.cpp"
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