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Config changes
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@ -46,7 +46,7 @@ if ((_this4 in ("missionList" call VEMFr_fnc_config)) OR (_this4 isEqualTo "Stat
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{
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_unit = _grp createUnit [(([[call VEMFr_fnc_whichMod],["unitClass"]] call VEMFr_fnc_config) select 0), _this0, [], _this6, "FORM"]; // Create Unit There
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_allUnits pushBack _unit;
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_unit addMPEventHandler ["mpkilled","if (isDedicated) then { [[(_this select 0),(name(_this select 0))],[(_this select 1),(name(_this select 1))]] ExecVM 'a3_vemf_reloaded\sqf\aiKilled.sqf' }"];
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_unit addMPEventHandler ["mpkilled","if (isDedicated) then { [[(_this select 0),(name(_this select 0))],[(_this select 1),(name(_this select 1))]] ExecVM ('aiKilled' call VEMFr_fnc_scriptPath) }"];
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// Set skills
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_unit setSkill ["aimingAccuracy", _ccrcy];
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_unit setSkill ["aimingShake", _mshk];
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