diff --git a/exile_vemf_reloaded/config.cpp b/exile_vemf_reloaded/config.cpp index 909d135..86e4b68 100644 --- a/exile_vemf_reloaded/config.cpp +++ b/exile_vemf_reloaded/config.cpp @@ -75,8 +75,10 @@ class CfgVemfReloaded class BaseAttack // WORK IN PROGRESS!! { // BaseAttack (mission) settings + aiLaunchers = 1; // Allow/disallow AI to have rocket launchers aiMode = 1; // 0 = "military" | 1 = Police | 2 = S.W.A.T. aiSetup[] = {2,5}; // format: {amountOfGroups,unitsInEachGroup}; + hasLauncherChance = 25; // In percentage. How big the chance that each AI gets a launcher maxAttacks = 5; // Maximum amount of active attacks at the same time | can not be turned off /* NOTES: