Increased chance of rifle presence in loot crates

This commit is contained in:
IT07 2016-08-06 18:36:55 +02:00
parent b3bf6f3285
commit 9041dbd9fc

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@ -63,7 +63,7 @@ if (("Apex" call VEMFr_fnc_modAppID) in (getDLCs 1)) then
_bad = ([[("blacklists"),("loot")],["classes"]] call VEMFr_fnc_config) select 0; _bad = ([[("blacklists"),("loot")],["classes"]] call VEMFr_fnc_config) select 0;
if ((round random 1) isEqualTo 1) then if ((round random 30) > 1) then
{ {
// Rifles // Rifles
for "_l" from 0 to (_cs0 - _cs1 + floor random _cs1) do for "_l" from 0 to (_cs0 - _cs1 + floor random _cs1) do
@ -73,7 +73,7 @@ if ((round random 1) isEqualTo 1) then
}; };
}; };
if ((round random 3) isEqualTo 1) then if ((round random 10) > 1) then
{ {
// Pistols // Pistols
for "_l" from 0 to (_cs2 - _cs3 + floor random _cs3) do for "_l" from 0 to (_cs2 - _cs3 + floor random _cs3) do