From 96119702cd8c140fed998b6dac148a9a46539eb9 Mon Sep 17 00:00:00 2001 From: IT07 Date: Fri, 15 Apr 2016 11:39:13 +0200 Subject: [PATCH] Updated --- README.md | 41 ++++++++++++----------------------------- 1 file changed, 12 insertions(+), 29 deletions(-) diff --git a/README.md b/README.md index 1470997..e220d5f 100644 --- a/README.md +++ b/README.md @@ -15,41 +15,20 @@ Click the .7z file and then click the "Raw" button. You will then get the exile_ - you can delete the `exile_vemf_reloaded` folder that the program you use to pack into a pbo might have left behind. You don't have to though.

**Client-side files**
-- whatever your server setup might be, you need to open/download/unpack your server's mission file. If you are running the Altis map for example, it will be a .pbo called `Exile.Altis`. Or when you are running Esseker for example, then it will be `Exile.Esseker`. Normally that file is located inside the *mpmissions* folder which is in the root of your server's installation path. Simply unpack that file and go into the folder that comes out of it. There should be a file called `description.ext` in there. Open that. Then look for a line that says `class CfgFunctions`. If you can not find it, then add this somewhere near the bottom of your description.ext:
-``` -class cfgFunctions -{ - #include "VEMFr_client\CfgFunctions.hpp" -}; -``` -
-However, if you DO have a `class CfgFunctions` in your description.ext, then simply add `#include "VEMFr_client\CfgFunctions.hpp"` between the `{` (opening bracket) and `};` (closing bracket), like this:
-``` -class cfgFunctions -{ - class justAnExample - { - tag = "Exile"; - class fkasjhdfksahfkhsd - { - file = "dssdf"; - class fdshjlkfhasjdk {}; - }; - }; - #include "VEMFr_client\CfgFunctions.hpp" -}; -``` -
-- now the last part: `class RscTitles`. Try and find it in your description.ext, if it is not there, then just simply add this to the bottom of your description.ext:
+- whatever your server setup might be, you need to open/download/unpack your server's mission file. If you are running the Altis map for example, it will be a .pbo called `Exile.Altis`. +Or when you are running Esseker for example, then it will be `Exile.Esseker`. Normally that file is located inside the *mpmissions* folder which is in the root of your server's installation path. +Simply unpack that file and go into the folder that comes out of it. There should be a file called `description.ext` in there. Open that. +Then look for a line that says `class CfgFunctions`. If you can not find it, then add this somewhere near the bottom of your description.ext:
+Try and find it in your description.ext, if it is not there, then just simply add this to the bottom of your description.ext:
``` class RscTitles { - #include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp" + #include "VEMFr_client\gui\RscDisplayVEMFrClient.hpp" }; ```
BUT, if you DO have a `class RscTitles` already, then just make a new line just before the `};` and then put this on that new line:
-`#include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp"`
+`#include "VEMFr_client\gui\RscDisplayVEMFrClient.hpp"`
Just an example of how it would look with other stuff in between the brackets of `class RscTitles`:
``` class RscTitles @@ -57,8 +36,12 @@ class RscTitles #include "some\other\scriptszzzzz\file.hpp" #include "bla\addons\dialog.hpp" #include "addons\scripts\gui\someFile.hpp" - #include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp" + #include "VEMFr_client\gui\RscDisplayVEMFrClient.hpp" }; ``` +
+Now, the last part: *init.sqf*.
+- open the init.sqf that is located inside *Exile.MapName* and simply follow the instructions that are inside that file.
+
*Done!*