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https://github.com/IT07/a3_vemf_reloaded.git
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Deprecated
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d2db020b85
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@ -1,98 +0,0 @@
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_target = param [0, objNull, [objNull]];
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_killer = param [1, objNull, [objNull]];
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if not(isNull _target AND isNull _killer) then
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{
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_respectReward = "respectReward" call VEMFr_fnc_getSetting;
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if (_respectReward > 1) then
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{
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_message = [[]];
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_killMsg = selectRandom ["AI WACKED","AI CLIPPED","AI DISABLED","AI DISQUALIFIED","AI WIPED","AI ERASED","AI LYNCHED","AI WRECKED","AI NEUTRALIZED","AI SNUFFED","AI WASTED","AI ZAPPED"];
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(_message select 0) pushBack [_killMsg,_respectReward];
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_dist = _target distance _killer;
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switch true do
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{
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case (_dist <= 5):
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{
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(_message select 0) pushBack ["CQB Master", 25]
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};
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case (_dist <= 10):
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{
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(_message select 0) pushBack ["Close one", 15]
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};
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case (_dist <= 50):
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{
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(_message select 0) pushBack ["Danger close", 15]
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};
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case (_dist <= 100):
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{
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(_message select 0) pushBack ["Lethal aim", 20]
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};
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case (_dist <= 200):
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{
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(_message select 0) pushBack ["Deadly.", 25]
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};
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case (_dist <= 500):
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{
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(_message select 0) pushBack ["Niiiiice.", 30]
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};
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case (_dist <= 1000):
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{
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(_message select 0) pushBack ["Dat distance...", 45]
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};
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case (_dist <= 2000):
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{
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(_message select 0) pushBack ["Danger far.", 50]
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};
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case (_dist > 2000):
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{
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(_message select 0) pushBack [format["hax? %1m!!!", round _dist], 65]
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};
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};
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_curRespect = _killer getVariable ["ExileScore", -1];
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if (_curRespect >= 0) then
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{
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//diag_log text format["_curRespect of _killer (%1) is %2", _killer, _curRespect];
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_respectToGive = (((_message select 0) select 1) select 1);
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_newRespect = _curRespect + _respectToGive + _respectReward;
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_killer setVariable ["ExileScore", _newRespect];
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ExileClientPlayerScore = _newRespect;
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(owner _killer) publicVariableClient "ExileClientPlayerScore";
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ExileClientPlayerScore = nil;
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[_killer, "showFragRequest", _message] call ExileServer_system_network_send_to;
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format["setAccountMoneyAndRespect:%1:%2:%3", _killer getVariable ["ExileMoney", 0], _newRespect, (getPlayerUID _killer)] call ExileServer_system_database_query_fireAndForget;
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} else
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{
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["fn_aiKilled", 0, format["Failed to get respect from %1", _killer]] spawn VEMFr_fnc_log;
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};
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};
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_sayKilled = "sayKilled" call VEMFr_fnc_getSetting;
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if (_sayKilled > 0) then // Send kill message if enabled
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{
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_killer = param [1, objNull, [objNull]];
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_dist = _target distance _killer;
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if (_dist > 1) then
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{
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private ["_curWeapon"];
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if (vehicle _killer isEqualTo _killer) then // If on foot
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{
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_curWeapon = currentWeapon _killer;
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};
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if not(vehicle _killer isEqualTo _killer) then // If in vehicle
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{
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_curWeapon = currentWeapon (vehicle _killer);
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};
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if (_sayKilled isEqualTo 1) then
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{
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_kMsg = format["(VEMFr) %1 [%2, %3m] AI", name _killer, getText(configFile >> "CfgWeapons" >> _curWeapon >> "displayName"), round _dist];
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[_kMsg, "sys"] spawn VEMFr_fnc_broadCast;
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};
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if (_sayKilled isEqualTo 2) then
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{
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VEMFrClientMsg = [format["(VEMFr) You [%1, %2m] AI", getText(configFile >> "CfgWeapons" >> _curWeapon >> "displayName"), round _dist], "sys"];
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(owner _killer) publicVariableClient "VEMFrClientMsg";
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VEMFrClientMsg = nil;
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};
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};
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};
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};
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