diff --git a/exile_vemf_reloaded/functions/fn_aiKilled.sqf b/exile_vemf_reloaded/functions/fn_aiKilled.sqf deleted file mode 100644 index a39a6b5..0000000 --- a/exile_vemf_reloaded/functions/fn_aiKilled.sqf +++ /dev/null @@ -1,145 +0,0 @@ -/* - VEMF AI Killed by Vampire, rewritten by IT07 - - Description: - removes launchers if desired and announces the kill if enabled in config.cpp - - Params: - _this: ARRAY - _this select 0: OBJECT - the killed AI - _this select 1: OBJECT - killer - - Returns: - nothing -*/ - -if (_this isEqualType []) then -{ - _target = param [0, objNull, [objNull]]; - _killer = param [1, objNull, [objNull]]; - if not(isNull _target AND isNull _killer) then - { - if isPlayer _killer then // Only allow this function to work if killer is an actual player - { - if (_killer isKindOf "Man") then // Roadkill or regular kill - { - if (vehicle _killer isEqualTo _killer) then // If on foot - { - if (vehicle _target isEqualTo _target) then - { - [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; - _sayKilled = "sayKilled" call VEMFr_fnc_getSetting; - if (_sayKilled > 0) then // Send kill message if enabled - { - [_target, _killer, _sayKilled] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; - }; - } else - { - if (typeOf (vehicle _target) isEqualTo "Steerable_Parachute_F") then - { - if ("logCowardKills" call VEMFr_fnc_getSetting isEqualTo 1) then - { - ["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", name _killer, mapGridPosition _killer]] spawn VEMFr_fnc_log; - }; - } else - { - [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; - _sayKilled = "sayKilled" call VEMFr_fnc_getSetting; - if (_sayKilled > 0) then // Send kill message if enabled - { - [_target, _killer, _sayKilled] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; - }; - }; - }; - } else // If in vehicle (a.k.a. roadkill) - { - if (("punishRoadKills" call VEMFr_fnc_getSetting) isEqualTo 1) then - { - _respectDeduct = "respectRoadKillDeduct" call VEMFr_fnc_getSetting; - _curRespect = _killer getVariable ["ExileScore", 0]; - //diag_log text format["_curRespect of _killer (%1) is %2", _killer, _curRespect]; - _newRespect = _curRespect - _respectDeduct; - _killer setVariable ["ExileScore", _newRespect]; - ExileClientPlayerScore = _newRespect; - (owner _killer) publicVariableClient "ExileClientPlayerScore"; - ExileClientPlayerScore = nil; - [_killer, "showFragRequest", [[["ROADKILL..."],["Respect Penalty:", -_respectDeduct]]]] call ExileServer_system_network_send_to; - format["setAccountMoneyAndRespect:%1:%2:%3", _killer getVariable ["ExileMoney", 0], _newRespect, (getPlayerUID _killer)] call ExileServer_system_database_query_fireAndForget; - - if (("sayKilled" call VEMFr_fnc_getSetting) isEqualTo 1) then - { - _kMsg = format["(VEMFr) %1 [Roadkill] AI", name _killer]; - [_kMsg, "sys"] spawn VEMFr_fnc_broadCast; - }; - }; - }; - } else // If kill from vehicle (NOT a roadkill) - { - if (typeOf (vehicle _target) isEqualTo "Steerable_Parachute_F") then - { - if ("logCowardKills" call VEMFr_fnc_getSetting isEqualTo 1) then - { - ["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", name _killer, mapGridPosition _killer]] spawn VEMFr_fnc_log; - }; - } else - { - _killer = effectiveCommander _killer; - [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; - _sayKilled = "sayKilled" call VEMFr_fnc_getSetting; - if (_sayKilled > 0) then // Send kill message if enabled - { - [_target, _killer, _sayKilled] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; - }; - }; - }; - }; - - _settings = [["aiCleanup"],["removeLaunchers","aiDeathRemovalEffect","removeHeadGear"]] call VEMFr_fnc_getSetting; - _removeLaunchers = _settings select 0; - if (_removeLaunchers isEqualTo 1) then - { - _secWeapon = secondaryWeapon _target; - if not(_secWeapon isEqualTo "") then - { - _target removeWeaponGlobal _secWeapon; - _missiles = getArray (configFile >> "cfgWeapons" >> _secWeapon >> "magazines"); - { - if (_x in _missiles) then - { - _target removeMagazineGlobal _x; - }; - } forEach (magazines _target); - }; - }; - - if (_settings select 2 isEqualTo 1) then // If removeHeadGear setting is enabled - { - removeHeadGear _target; - }; - - if (_settings select 1 isEqualTo 1) then // If killEffect enabled - { - playSound3D ["A3\Missions_F_Bootcamp\data\sounds\vr_shutdown.wss", _target, false, getPosASL _target, 2, 1, 60]; - for "_u" from 1 to 12 do - { - if not(isObjectHidden _target) then - { - _target hideObjectGlobal true; - } else - { - _target hideObjectGlobal false; - }; - uiSleep 0.12; - }; - _target hideObjectGlobal true; - removeAllWeapons _target; - // Automatic cleanup yaaay - deleteVehicle _target; - }; - - _target removeAllEventHandlers "MPKilled"; - } else - { - ["fn_aiKilled", 0, "_target or _killer isNull"] spawn VEMFr_fnc_log; - }; -};