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New message UI adjustments
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61f683a467
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a3eb1d6278
@ -70,7 +70,7 @@ if (VEMFrAttackCount <= ([[_missionName],["maxAttacks"]] call VEMFr_fnc_getSetti
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_signed = [_x] call VEMFr_fnc_signAI;
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} forEach _paraGroups;
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_players = nearestObjects [_flagPos, ["Exile_Unit_Player"], 275];
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[[format["A para team is on the way to %1 @ %2's location!", _flagName, name _nearestPlayer],"BaseAttack", _players]] ExecVM "exile_vemf_reloaded\sqf\broadCast.sqf";
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[[-1, "NEW BASE ATTACK", format["A para team is on the way to %1 @ %2's location!", _flagName, name _nearestPlayer]], _players] ExecVM "exile_vemf_reloaded\sqf\broadcast.sqf";
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["BaseAttack", 1, format["A para team is on the way to %1 @ %2's location!", _flagName, name _nearestPlayer]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
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while {true} do
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@ -92,7 +92,7 @@ if (VEMFrAttackCount <= ([[_missionName],["maxAttacks"]] call VEMFr_fnc_getSetti
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};
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};
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_players = nearestObjects [_flagPos, ["Exile_Unit_Player"], 275];
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[[format["Attack on %1 has been defeated", _flagname],"SUCCESS", _players]] ExecVM "exile_vemf_reloaded\sqf\broadCast.sqf";
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[[-1, "BASE ATTACK COMPLETED", format["Base attack on %1 has been defeated!", _flagname]], _players] ExecVM "exile_vemf_reloaded\sqf\broadcast.sqf";
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breakOut "outer";
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} else
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{
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