diff --git a/exile_vemf_reloaded/sqf/aiKilled.sqf b/exile_vemf_reloaded/sqf/aiKilled.sqf index 9054a8d..dbb1000 100644 --- a/exile_vemf_reloaded/sqf/aiKilled.sqf +++ b/exile_vemf_reloaded/sqf/aiKilled.sqf @@ -2,7 +2,7 @@ VEMF AI Killed by Vampire, rewritten by IT07 Description: - removes launchers if desired and announces the kill if enabled in config.cpp + executed upon AI unit death Params: _this: ARRAY @@ -13,47 +13,39 @@ nothing */ -if (_this isEqualType []) then -{ - _target = param [0, objNull, [objNull]]; - _killer = param [1, objNull, [objNull]]; - if not(isNull _target AND isNull _killer) then +_target = param [0, objNull, [objNull]]; +_killer = param [1, objNull, [objNull]]; +if (_killer isKindOf "Man") then // Roadkill or regular kill { - if isPlayer _killer then // Only allow this function to work if killer is an actual player - { - if (_killer isKindOf "Man") then // Roadkill or regular kill + if (vehicle _killer isEqualTo _killer) then // If on foot { - if (vehicle _killer isEqualTo _killer) then // If on foot - { - if (vehicle _target isEqualTo _target) then + if (vehicle _target isEqualTo _target) then { - [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; - _sayKilled = "sayKilled" call VEMFr_fnc_getSetting; - if (_sayKilled > 0) then // Send kill message if enabled - { - [_target, _killer, _sayKilled] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; - }; + if (("respectReward" call VEMFr_fnc_getSetting) > 0) then + { + [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; + }; + [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; } else { if (typeOf (vehicle _target) isEqualTo "Steerable_Parachute_F") then - { - if ("logCowardKills" call VEMFr_fnc_getSetting isEqualTo 1) then { - ["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", name _killer, mapGridPosition _killer]] ExecVM "exile_vemf_reloaded\sqf\log.sqf"; - }; - } else - { - [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; - _sayKilled = "sayKilled" call VEMFr_fnc_getSetting; - if (_sayKilled > 0) then // Send kill message if enabled + if ("logCowardKills" call VEMFr_fnc_getSetting isEqualTo 1) then + { + ["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", name _killer, mapGridPosition _killer]] ExecVM "exile_vemf_reloaded\sqf\log.sqf"; + }; + } else { - [_target, _killer, _sayKilled] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; + if (("respectReward" call VEMFr_fnc_getSetting) > 0) then + { + [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; + }; + [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; }; - }; }; - } else // If in vehicle (a.k.a. roadkill) - { - if (("punishRoadKills" call VEMFr_fnc_getSetting) isEqualTo 1) then + } else // If in vehicle (a.k.a. roadkill) + { + if (("punishRoadKills" call VEMFr_fnc_getSetting) isEqualTo 1) then { _respectDeduct = "respectRoadKillDeduct" call VEMFr_fnc_getSetting; _curRespect = _killer getVariable ["ExileScore", 0]; @@ -67,57 +59,53 @@ if (_this isEqualType []) then format["setAccountMoneyAndRespect:%1:%2:%3", _killer getVariable ["ExileMoney", 0], _newRespect, (getPlayerUID _killer)] call ExileServer_system_database_query_fireAndForget; if (("sayKilled" call VEMFr_fnc_getSetting) isEqualTo 1) then - { - _kMsg = format["(VEMFr) %1 [Roadkill] AI", name _killer]; - [_kMsg, [], "sys"] ExecVM "exile_vemf_reloaded\sqf\broadcast.sqf"; - }; - }; - }; - } else // If kill from vehicle (NOT a roadkill) - { - if (typeOf (vehicle _target) isEqualTo "Steerable_Parachute_F") then - { - if ("logCowardKills" call VEMFr_fnc_getSetting isEqualTo 1) then { - ["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", name _killer, mapGridPosition _killer]] ExecVM "exile_vemf_reloaded\sqf\log.sqf"; - }; - } else - { - _killer = effectiveCommander _killer; - [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; - _sayKilled = "sayKilled" call VEMFr_fnc_getSetting; - if (_sayKilled > 0) then // Send kill message if enabled - { - [_target, _killer, _sayKilled] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; + [format["(VEMFr) %1 [Roadkill] AI", name _killer]] ExecVM "exile_vemf_reloaded\sqf\systemChatToClient.sqf"; }; }; }; - }; + } else // If kill from vehicle (NOT a roadkill) + { + if (typeOf (vehicle _target) isEqualTo "Steerable_Parachute_F") then + { + if ("logCowardKills" call VEMFr_fnc_getSetting isEqualTo 1) then + { + ["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", name _killer, mapGridPosition _killer]] ExecVM "exile_vemf_reloaded\sqf\log.sqf"; + }; + } else + { + _killer = effectiveCommander _killer; + if (("respectReward" call VEMFr_fnc_getSetting) > 0) then + { + [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\handleRespectGain.sqf"; + }; + [_target, _killer] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf"; + }; + }; - _settings = [["aiCleanup"],["removeLaunchers","aiDeathRemovalEffect","removeHeadGear"]] call VEMFr_fnc_getSetting; - _removeLaunchers = _settings select 0; - if (_removeLaunchers isEqualTo 1) then + _settings = [["aiCleanup"],["removeLaunchers","aiDeathRemovalEffect","removeHeadGear"]] call VEMFr_fnc_getSetting; + _removeLaunchers = _settings select 0; + if (_removeLaunchers isEqualTo 1) then { _secWeapon = secondaryWeapon _target; if not(_secWeapon isEqualTo "") then - { - _target removeWeaponGlobal _secWeapon; - _missiles = getArray (configFile >> "cfgWeapons" >> _secWeapon >> "magazines"); { - if (_x in _missiles) then + _target removeWeaponGlobal _secWeapon; + _missiles = getArray (configFile >> "cfgWeapons" >> _secWeapon >> "magazines"); { - _target removeMagazineGlobal _x; - }; - } forEach (magazines _target); - }; + if (_x in _missiles) then + { + _target removeMagazineGlobal _x; + }; + } forEach (magazines _target); + }; }; - - if (_settings select 2 isEqualTo 1) then // If removeHeadGear setting is enabled + if (_settings select 2 isEqualTo 1) then // If removeHeadGear setting is enabled { removeHeadGear _target; }; - if (_settings select 1 isEqualTo 1) then // If killEffect enabled + if (_settings select 1 isEqualTo 1) then // If killEffect enabled { playSound3D ["A3\Missions_F_Bootcamp\data\sounds\vr_shutdown.wss", _target, false, getPosASL _target, 2, 1, 60]; for "_u" from 1 to 12 do @@ -138,8 +126,3 @@ if (_this isEqualType []) then }; _target removeAllEventHandlers "MPKilled"; - } else - { - ["fn_aiKilled", 0, "_target or _killer isNull"] ExecVM "exile_vemf_reloaded\sqf\log.sqf"; - }; -};