New baseAttack mission and settings

This commit is contained in:
IT07 2016-04-16 23:24:03 +02:00
parent 93acd42737
commit cd66bee5aa

View File

@ -34,7 +34,7 @@ class CfgVemfReloaded
minPlayers = 1; // Enable/disable minimal required player count for (new) missions to (start) spawn(ing)
minServerFPS = 20; // Enable/disable minimum server FPS for VEMF to keep spawning missions
missionDistance = 2000; // Enable/disable minimum distance between missions
missionList[] = {"DynamicLocationInvasion"}; // Each entry should represent an .sqf file in the missions folder
missionList[] = {"DynamicLocationInvasion","BaseAttack"}; // Each entry should represent an .sqf file in the missions folder
noMissionPos[] = {{{2998.62,18175.4,0.00143886},500},{{14601.3,16799.3,0.00143814},800},{{23334.8,24189.5,0.00132132},600}}; // Format: {{position},radius} | Default: Exile Altis safezones
nonPopulated = 1; // Enable/disable allowance of missions at locations WITHOUT (enterable) buildings
punishRoadKills = 1; // Enable/disable respect deduction if player roadkills AI