mirror of
https://github.com/IT07/a3_vemf_reloaded.git
synced 2024-08-30 16:52:11 +00:00
heliLock, return changes, heli spawns high
This commit is contained in:
parent
810baaa5aa
commit
e94ed170af
@ -28,10 +28,10 @@ if (VEMFrInvasionCount < (([[_missionName],["maxInvasions"]] call VEMFr_fnc_getS
|
|||||||
_allowCrateLift = _settings select 13;
|
_allowCrateLift = _settings select 13;
|
||||||
|
|
||||||
_loc = ["loc", false, position (selectRandom allPlayers), _skipDistance, _maxPref, _skipDistance, _missionName] call VEMFr_fnc_findPos;
|
_loc = ["loc", false, position (selectRandom allPlayers), _skipDistance, _maxPref, _skipDistance, _missionName] call VEMFr_fnc_findPos;
|
||||||
if (_loc isEqualTypeArray ["",[]]) then
|
if (_loc isEqualType locationNull) then
|
||||||
{
|
{
|
||||||
_locName = _loc select 0;
|
_locName = text _loc;
|
||||||
_locPos = _loc select 1;
|
_locPos = position _loc;
|
||||||
if (_locName isEqualTo "") then { _locName = "Area"; };
|
if (_locName isEqualTo "") then { _locName = "Area"; };
|
||||||
[_missionName, 1, format["Invading %1...", _locName]] spawn VEMFr_fnc_log;
|
[_missionName, 1, format["Invading %1...", _locName]] spawn VEMFr_fnc_log;
|
||||||
VEMFrInvasionCount = VEMFrInvasionCount + 1;
|
VEMFrInvasionCount = VEMFrInvasionCount + 1;
|
||||||
@ -127,8 +127,13 @@ if (VEMFrInvasionCount < (([[_missionName],["maxInvasions"]] call VEMFr_fnc_getS
|
|||||||
_classToSpawn = selectRandom (_heliPatrolSettings select 1);
|
_classToSpawn = selectRandom (_heliPatrolSettings select 1);
|
||||||
if (_classToSpawn isKindOf "Air") then
|
if (_classToSpawn isKindOf "Air") then
|
||||||
{
|
{
|
||||||
_heli = createVehicle [_classToSpawn, _locPos, [], 50, "FLY"];
|
_heli = createVehicle [_classToSpawn, _locPos, [], 750, "FLY"];
|
||||||
_heli engineOn true; // Just to make sure
|
_heli setPosATL [(getPos _heli) select 0, (getPos _heli) select 1, 1000];
|
||||||
|
_heli flyInHeight 80;
|
||||||
|
if ([["DynamicLocationInvasion"],["heliLocked"]] call VEMFr_fnc_getSetting select 0 isEqualTo 1) then
|
||||||
|
{
|
||||||
|
_heli lock true;
|
||||||
|
};
|
||||||
_turrets = allTurrets [_heli, false];
|
_turrets = allTurrets [_heli, false];
|
||||||
_spawnHeliGroup = [_locPos, 1, ((count _turrets) + (_heli emptyPositions "commander") + 1), _mode, _missionName] call VEMFr_fnc_spawnVEMFrAI;
|
_spawnHeliGroup = [_locPos, 1, ((count _turrets) + (_heli emptyPositions "commander") + 1), _mode, _missionName] call VEMFr_fnc_spawnVEMFrAI;
|
||||||
if (_spawnHeliGroup isEqualType []) then
|
if (_spawnHeliGroup isEqualType []) then
|
||||||
@ -136,7 +141,7 @@ if (VEMFrInvasionCount < (([[_missionName],["maxInvasions"]] call VEMFr_fnc_getS
|
|||||||
_heliGroup = _spawnHeliGroup select 0;
|
_heliGroup = _spawnHeliGroup select 0;
|
||||||
_heliUnits = units _heliGroup;
|
_heliUnits = units _heliGroup;
|
||||||
{
|
{
|
||||||
if (_heli emptyPositions "driver" isEqualTo 1) then
|
if (_heli emptyPositions "driver" isEqualTo 1 AND (_x isEqualTo (leader(group _x)))) then
|
||||||
{
|
{
|
||||||
_x moveInDriver _heli;
|
_x moveInDriver _heli;
|
||||||
} else
|
} else
|
||||||
@ -160,19 +165,22 @@ if (VEMFrInvasionCount < (([[_missionName],["maxInvasions"]] call VEMFr_fnc_getS
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
removeBackpack _x;
|
if not(backPack _x isEqualTo "") then
|
||||||
|
{
|
||||||
|
removeBackpack _x;
|
||||||
|
};
|
||||||
_x addBackpack "B_Parachute";
|
_x addBackpack "B_Parachute";
|
||||||
_units pushBack _x;
|
_units pushBack _x;
|
||||||
} forEach _heliUnits;
|
} forEach _heliUnits;
|
||||||
|
|
||||||
_loiterWaypoint = _heliGroup addWaypoint [_locPos, 50, 1];
|
_wpLoiter = _heliGroup addWaypoint [_locPos, 2];
|
||||||
_loiterWaypoint setWaypointType "LOITER";
|
_wpLoiter setWaypointType "LOITER";
|
||||||
_loiterWaypoint setWaypointSpeed "LIMITED";
|
_wpLoiter setWaypointSpeed "LIMITED";
|
||||||
_loiterWaypoint setWaypointCombatMode "RED";
|
_wpLoiter setWaypointBehaviour "AWARE";
|
||||||
_loiterWaypoint setWaypointBehaviour "AWARE";
|
_wpLoiter setWaypointCombatMode "RED";
|
||||||
_loiterWaypoint setWaypointLoiterType "CIRCLE_L";
|
_wpLoiter setWaypointLoiterType "CIRCLE";
|
||||||
_loiterWaypoint setWaypointLoiterRadius 25;
|
_wpLoiter setWaypointLoiterRadius 200;
|
||||||
_heliGroup setCurrentWaypoint _loiterWaypoint;
|
_heliGroup setCurrentWaypoint _wpLoiter;
|
||||||
|
|
||||||
[_heliGroup] spawn VEMFr_fnc_signAI;
|
[_heliGroup] spawn VEMFr_fnc_signAI;
|
||||||
};
|
};
|
||||||
@ -199,9 +207,9 @@ if (VEMFrInvasionCount < (([[_missionName],["maxInvasions"]] call VEMFr_fnc_getS
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Wait for Mission Completion
|
// Wait for Mission Completion
|
||||||
_done = [_loc select 0, _locPos, _units, _skipDistance] call VEMFr_fnc_waitForMissionDone;
|
_done = [_locName, _locPos, _units, _skipDistance] call VEMFr_fnc_waitForMissionDone;
|
||||||
_usedLocs = uiNamespace getVariable "VEMFrUsedLocs";
|
_usedLocs = uiNamespace getVariable "VEMFrUsedLocs";
|
||||||
_index = _usedLocs find [_loc select 0, _locPos];
|
_index = _usedLocs find _loc;
|
||||||
if (_index > -1) then
|
if (_index > -1) then
|
||||||
{
|
{
|
||||||
_usedLocs deleteAt _index;
|
_usedLocs deleteAt _index;
|
||||||
|
Loading…
Reference in New Issue
Block a user