spawnCrateFirst

This commit is contained in:
IT07 2016-06-02 23:20:50 +02:00
parent af16ee385c
commit f07407814e

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@ -3,13 +3,13 @@
*/
VEMFrMissionCount = VEMFrMissionCount + 1;
if isNil"VEMFrInvasionCount" then { VEMFrInvasionCount = 0; };
if isNil "VEMFrInvasionCount" then { VEMFrInvasionCount = 0; };
VEMFrInvasionCount = VEMFrInvasionCount + 1;
_missionName = param [0, "", [""]];
if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_getSetting) select 0)) then
{
scopeName "outer";
private ["_settings","_grpCount","_groupUnits","_skipDistance","_loc","_hasPlayers","_spawned","_grpArr","_unitArr","_done","_boxes","_box","_chute","_colors","_lightType","_light","_smoke"];
private ["_hasPlayers","_spawned","_grpArr","_unitArr","_done","_boxes","_box","_chute","_colors","_lightType","_light","_smoke"];
// Define _settings
_settings = [[_missionName],["groupCount","groupUnits","maxDistance","maxDistancePrefered","skipDistance","marker","parachuteCrate","markCrateVisual","markCrateOnMap","announce","streetLights","streetLightsRestore","streetLightsRange","allowCrateLift"]] call VEMFr_fnc_getSetting;
_grpCount = _settings select 0;
@ -58,7 +58,7 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
[[_mode, "NEW S.W.A.T. RAID", format["%1 S.W.A.T. teams are now raiding %2 @ %3", worldName, _locName, mapGridPosition _locPos]]] ExecVM "exile_vemf_reloaded\sqf\broadcast.sqf";
};
};
private["_marker"];
private ["_marker"];
if (_useMissionMarker isEqualTo 1) then
{ // Create/place the marker if enabled
_marker = createMarker [format["VEMFr_DynaLocInva_ID%1", random 9000], _locPos];
@ -97,6 +97,48 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
} forEach _all;
};
private ["_crate"];
_doSpawnCrate = {
// Choose a box
_boxes = [[_missionName],["crateTypes"]] call VEMFr_fnc_getSetting;
_box = selectRandom (_boxes select 0);
_pos = [_locPos, 0, 200, 0, 0, 300, 0] call bis_fnc_findSafePos;
if (_useChute isEqualTo 1) then
{
_chute = createVehicle ["I_Parachute_02_F", _pos, [], 0, "FLY"];
_chute setPos [getPos _chute select 0, getPos _chute select 1, _crateAltitude];
_chute enableSimulationGlobal true;
if not isNull _chute then
{
_crate = createVehicle [_box, getPos _chute, [], 0, "NONE"];
_crate allowDamage false;
_crate enableSimulationGlobal true;
_crate attachTo [_chute, [0,0,0]];
[_missionName, 1, format ["Crate parachuted at: %1 / Grid: %2", (getPosATL _crate), mapGridPosition (getPosATL _crate)]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
[_crate, _locName, _locPos] ExecVM "exile_vemf_reloaded\sqf\loadLoot.sqf";
waitUntil { if (((getPos _crate) select 2) < 7) then {true} else {uiSleep 1; false} };
detach _crate;
} else
{
[_missionName, 0, "Where is the chute??"] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
};
if (_useChute isEqualTo 0) then
{
_crate = createVehicle [_box, _pos, [], 0, "NONE"];
_crate allowDamage false;
[_crate, _locName, _locPos] ExecVM "exile_vemf_reloaded\sqf\loadLoot.sqf";
};
if (_allowCrateLift isEqualTo 0) then
{
_crate enableRopeAttach false;
} else
{
_crate enableRopeAttach true;
};
};
// Usage: POSITION, Radius
_playerNear = [_locPos, 800] call VEMFr_fnc_waitForPlayers;
if _playerNear then
@ -110,7 +152,7 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
_units = [];
_groups = _spawned select 0;
{
[_x] spawn VEMFr_fnc_signAI;
[_x] ExecVM "exile_vemf_reloaded\sqf\signAI.sqf";
{
_units pushBack _x;
} forEach (units _x);
@ -152,7 +194,7 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
_path = _x;
};
} forEach _turrets;
if not isNil"_path" then
if not isNil "_path" then
{
_x moveInTurret [_heli, _path];
} else
@ -180,13 +222,19 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
_wpLoiter setWaypointLoiterRadius 200;
_heliGroup setCurrentWaypoint _wpLoiter;
[_heliGroup] spawn VEMFr_fnc_signAI;
[_heliGroup] ExecVM "exile_vemf_reloaded\sqf\signAI.sqf";
};
} else { // If the select classname is not an air vehicle
[_missionName, 0, format["%1 IS NOT AN AIR VEHICLE", _classToSpawn]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
};
// Place the crate if enabled
if ((([["DynamicLocationInvasion"],["spawnCrateFirst"]] call VEMFr_fnc_getSetting) select 0) isEqualTo 1) then
{
call _doSpawnCrate;
};
// Place mines if enabled
private ["_minesPlaced","_mines"];
_mines = [[_missionName],["mines"]] call VEMFr_fnc_getSetting param [0, 0, [0]];
@ -195,11 +243,11 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
_minesPlaced = [_locPos, 5, 100, _missionName] call VEMFr_fnc_placeMines param [0, [], [[]]];
if (count _minesPlaced > 0) then
{
[_missionName, 1, format["Successfully placed mines at %1", _locName]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
[_missionName, 1, format["%1 mines placed at %2", count _minesPlaced, _locName]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
if (count _minesPlaced isEqualto 0) then
{
[_missionName, 0, format["Failed to place mines at %1", _locName]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
[_missionName, 0, format["Failed to place %1 mines at %2", count _minesPlaced, _locName]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
_minesPlaced = nil;
};
};
@ -231,7 +279,7 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
};
};
// Deal with the 50s
if not isNil"_cal50s" then
if not isNil "_cal50s" then
{
private["_cal50sDelete"];
_cal50sDelete = ([[_missionName],["cal50sDelete"]] call VEMFr_fnc_getSetting) select 0;
@ -249,83 +297,51 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
} forEach _cal50s;
};
};
// Choose a box
_boxes = [[_missionName],["crateTypes"]] call VEMFr_fnc_getSetting;
_box = selectRandom (_boxes select 0);
_pos = [_locPos, 0, 200, 0, 0, 300, 0] call bis_fnc_findSafePos;
private ["_crate"];
if (_useChute isEqualTo 1) then
{
_chute = createVehicle ["I_Parachute_02_F", _pos, [], 0, "FLY"];
_chute setPos [getPos _chute select 0, getPos _chute select 1, _crateAltitude];
_chute enableSimulationGlobal true;
if not isNull _chute then
{
_crate = createVehicle [_box, getPos _chute, [], 0, "NONE"];
_crate allowDamage false;
_crate enableSimulationGlobal true;
_crate attachTo [_chute, [0,0,0]];
if (_allowCrateLift isEqualTo 0) then
{
_crate enableRopeAttach false;
};
[_missionName, 1, format ["Crate parachuted at: %1 / Grid: %2", (getPosATL _crate), mapGridPosition (getPosATL _crate)]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
_lootLoaded = [_crate] call VEMFr_fnc_loadLoot;
if _lootLoaded then { [_missionName, 1, "Loot loaded successfully into parachuting crate at %1", _locname] ExecVM "exile_vemf_reloaded\sqf\log.sqf" };
};
};
if (_useChute isEqualTo 0) then
{
_crate = createVehicle [_box, _pos, [], 0, "NONE"];
_crate allowDamage false;
if (_allowCrateLift isEqualTo 0) then
{
_crate enableRopeAttach false;
};
_lootLoaded = [_crate] call VEMFr_fnc_loadLoot;
if _lootLoaded then { [_missionName, 1, format["Loot loaded successfully into crate at %1", _locName]] ExecVM "exile_vemf_reloaded\sqf\log.sqf" };
};
if (_markCrateVisual isEqualTo 1) then
{
uiSleep 0.5;
// If night, attach a chemlight
if (dayTime < 5 OR dayTime > 19) then
{
_colors = [[_missionName],["flairTypes"]] call VEMFr_fnc_getSetting param [0, [], [[]]];
if (count _colors > 0) then
{
_lightType = selectRandom _colors;
_light = _lightType createVehicle (position _crate);
_light attachTo [_crate,[0,0,0]];
};
};
// Attach smoke
_colors = [[_missionName],["smokeTypes"]] call VEMFr_fnc_getSetting param [0, [], [[]]];
if (count _colors > 0) then
{
_rndmColor = selectRandom _colors;
_smoke = createVehicle [_rndmColor, getPos _crate, [], 0, "CAN_COLLIDE"];
_smoke attachTo [_crate,[0,0,0]];
};
};
if (_useChute isEqualTo 1) then
{
waitUntil { uiSleep 1; (((getPos _crate) select 2) < 7) };
detach _crate;
};
if not isNil"_marker" then
if not isNil "_marker" then
{
deleteMarker _marker
};
if ((([["DynamicLocationInvasion"],["spawnCrateFirst"]] call VEMFr_fnc_getSetting) select 0) isEqualTo 0) then
{
call _doSpawnCrate;
};
// Put a marker on the crate if enabled
if not isNil "_crate" then
{
if not isNull _crate then
{
if not ([getPos _crate, 2] call VEMFr_fnc_checkPlayerPresence) then
if not ([getPos _crate, 3] call VEMFr_fnc_checkPlayerPresence) then
{
if (_markCrateVisual isEqualTo 1) then
{
// If night, attach a chemlight
if (sunOrMoon <= 0.35) then
{
[_missionName, 1, "attaching a chemlight to the _crate"] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
_colors = [[_missionName],["flairTypes"]] call VEMFr_fnc_getSetting param [0, [], [[]]];
if (count _colors > 0) then
{
_lightType = selectRandom _colors;
_light = _lightType createVehicle (position _crate);
_light attachTo [_crate,[0,0,0]];
};
} else
{
[_missionName, 1, "attaching smoke to the _crate"] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
// Attach smoke
_colors = [[_missionName],["smokeTypes"]] call VEMFr_fnc_getSetting param [0, [], [[]]];
if (count _colors > 0) then
{
_rndmColor = selectRandom _colors;
_smoke = createVehicle [_rndmColor, getPos _crate, [], 0, "CAN_COLLIDE"];
_smoke attachTo [_crate,[0,0,0]];
};
};
};
_addMarker = [[_missionName],["markCrateOnMap"]] call VEMFr_fnc_getSetting param [0, 1, [0]];
if (_addMarker isEqualTo 1) then
{
@ -339,21 +355,23 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
{
_crate = _this select 0;
_crateMarker = _this select 1;
waitUntil { uiSleep 4; [getPos _crate, 3] call VEMFr_fnc_checkPlayerPresence };
waitUntil { if ([getPos _crate, 3] call VEMFr_fnc_checkPlayerPresence) then {true} else {uiSleep 4; false} };
deleteMarker _crateMarker;
};
};
};
} else
{
[_missionName, 0, "isNull _crate!"] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
} else
{
[_missionName, 0, "isNil _crate!"] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
if isNil "_crate" then
{
[_missionName, 0, "ERROR! _crate not found"] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
// Explode or remove the mines
if not isNil"_minesPlaced" then
if not isNil "_minesPlaced" then
{
private ["_cleanMines"];
_cleanMines = [[_missionName],["minesCleanup"]] call VEMFr_fnc_getSetting param [0, 1, [0]];
@ -405,7 +423,7 @@ if (VEMFrInvasionCount <= (([[_missionName],["maxInvasions"]] call VEMFr_fnc_get
} else
{ // If done waiting, and no players were detected
[_missionName, 1, format["Invasion of %1 @ %2 timed out.", _locName, mapGridPosition _locPos]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
if not isNil"_marker" then { deleteMarker _marker };
if not isNil "_marker" then { deleteMarker _marker };
_usedLocs = uiNamespace getVariable "VEMFrUsedLocs";
_index = _usedLocs find _loc;
if (_index > -1) then