class CfgFunctions { class exile_vemf_reloaded { tag = "VEMFr"; class serverFunctions { file = "exile_vemf_reloaded\fn"; class playerNear {}; class checkSide {}; class findPos {}; class config {}; class giveAmmo {}; class giveWeaponItems {}; class hc {}; class launch { postInit = 1; }; class loadInv {}; class mines {}; class spawnInvasionAI {}; class spawnVEMFrAI {}; class waitForPlayers {}; }; }; };