class CfgFunctions { class exile_vemf_reloaded { tag = "VEMFr"; class serverFunctions { file = "exile_vemf_reloaded\functions"; class log {}; class getSetting {}; class aiKilled {}; class findPos {}; class broadCast {}; class playerCount {}; class headLessClient {}; class signAI {}; class transferOwner {}; class checkPlayerPresence {}; class loadInv {}; class giveAmmo {}; class giveWeaponItems {}; class spawnInvasionAI {}; class spawnVEMFrAI {}; class loadLoot {}; class placeMines {}; class waitForPlayers {}; class waitForMissionDone {}; class checkSide {}; class launch { postInit = 1; }; }; }; };