/* Author: IT07 Description: will alert players Params: for global systemChat message: _this select 0: FORMATTED STRING - thing to send _this select 1: STRING - mode to send to client for mission announcement: _this select 0: ARRAY _this select 0 select 0: FORMATTED STRING - Message line _this select 0 select 1: STRING - announcement title _this select 1: STRING - must be empty Returns: nothing */ private ["_msg"]; _msg = param [0, "", [[],format[""]]]; if not(_msg isEqualTo "") then { private ["_mode"]; _mode = param [1, "", [""]]; if (count allPlayers > 0) then { { if (isPlayer _x) then { VEMFrClientMsg = [_msg, _mode]; (owner _x) publicVariableClient "VEMFrClientMsg"; }; } forEach allPlayers; }; };