class CfgFunctions { class exile_vemf_reloaded { tag = "VEMFr"; class serverFunctions { file = "exile_vemf_reloaded\fn"; class checkPlayerPresence {}; class checkSide {}; class findPos {}; class getSetting {}; class giveAmmo {}; class giveWeaponItems {}; class headlessClient {}; class launch { postInit = 1; }; class loadInv {}; class placeMines {}; class playerCount {}; class spawnInvasionAI {}; class spawnVEMFrAI {}; class waitForPlayers {}; class waitForMissionDone {}; }; }; };