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https://github.com/IT07/a3_vemf_reloaded.git
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30 lines
987 B
Plaintext
30 lines
987 B
Plaintext
/*
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Author: IT07
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Description:
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handles the broadcast of a systemChat kill message
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*/
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_target = param [0, objNull, [objNull]];
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_killer = param [1, objNull, [objNull]];
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_curWeapon = "Weapon";
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if (vehicle _killer isEqualTo _killer) then // If on foot
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{
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_curWeapon = currentWeapon _killer;
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};
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if not(vehicle _killer isEqualTo _killer) then // If in vehicle
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{
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_curWeapon = currentWeapon (vehicle _killer);
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};
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_dist = _target distance _killer;
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_sayKilled = "sayKilled" call VEMFr_fnc_getSetting;
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if (_sayKilled isEqualTo 1) then
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{
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[format["(VEMFr) %1 [%2, %3m] AI", name _killer, getText(configFile >> "CfgWeapons" >> _curWeapon >> "displayName"), round _dist]] ExecVM "exile_vemf_reloaded\sqf\systemChatToClient.sqf";
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};
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if (_sayKilled isEqualTo 2) then
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{
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[format["(VEMFr) You [%1, %2m] AI", getText(configFile >> "CfgWeapons" >> _curWeapon >> "displayName"), round _dist]] ExecVM "exile_vemf_reloaded\sqf\systemChatToClient.sqf";
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};
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