a3_vemf_reloaded/exile_vemf_reloaded/sqf/aiKilled.sqf
2016-07-06 22:57:41 +02:00

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/*
Author: IT07
Description:
executed upon AI unit death
Params:
_this: ARRAY
_this select 0: OBJECT - the killed AI
_this select 1: OBJECT - killer
Returns:
nothing
*/
(_this select 0) params [
["_t", objNull, [objNull]],
["_nt", "", [""]]
];
(_this select 1) params [
["_k", objNull, [objNull]],
["_nk", "", [""]]
];
if (isPlayer _k) then
{
scopeName "isPlayer";
_rspct =
{
_arr = [[]];
(_arr select 0) pushBack [(selectRandom ["AI WACKED","AI CLIPPED","AI WIPED","AI ERASED","AI LYNCHED","AI WRECKED","AI SNUFFED","AI WASTED","AI ZAPPED"]), _rw];
_dist = _t distance _k;
private "_ok";
if (_dist < 2500) then
{
scopeName "below2500";
if (_dist <= 5) then
{
(_arr select 0) pushBack ["CQB Master", 25];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 10) then
{
(_arr select 0) pushBack ["Close one", 15];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 50) then
{
(_arr select 0) pushBack ["Danger close", 15];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 100) then
{
(_arr select 0) pushBack ["Lethal aim", 20];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 200) then
{
(_arr select 0) pushBack ["Deadly.", 25];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 500) then
{
(_arr select 0) pushBack ["Niiiiice.", 30];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 1000) then
{
(_arr select 0) pushBack ["Dat distance...", 45];
_ok = true;
_ok breakOut "below2500";
};
if (_dist <= 2000) then
{
(_arr select 0) pushBack ["Danger far.", 50];
_ok = true;
_ok breakOut "below2500";
};
if (_dist > 2000) then
{
(_arr select 0) pushBack [format["hax? %1m!!!", round _dist], 65];
_ok = true;
_ok breakOut "below2500";
};
};
if _ok then
{
[_k, "showFragRequest", _arr] call ExileServer_system_network_send_to;
_rspct = (_k getVariable ["ExileScore", 0]) + (((_arr select 0) select 1) select 1) + _rw;
_k setVariable ["ExileScore", _rspct];
ExileClientPlayerScore = _rspct;
(owner _k) publicVariableClient "ExileClientPlayerScore";
ExileClientPlayerScore = nil;
_kllCnt = (_k getVariable ["ExileKills",0]) + 1;
_k setVariable ["ExileKills", _kllCnt];
ExileClientPlayerKills = _kllCnt;
(owner _k) publicVariableClient "ExileClientPlayerKills";
ExileClientPlayerKills = nil;
format["addAccountKill:%1", getPlayerUID _k] call ExileServer_system_database_query_fireAndForget;
format['setAccountScore:%1:%2', _rspct, getPlayerUID _k] call ExileServer_system_database_query_fireAndForget;
} else
{
["handleKillMessage", 0, format["There is something wrong with the kill distance (%1)", _dist]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
breakOut "isPlayer";
};
};
_rw = "respectReward" call VEMFr_fnc_config;
if (_k isKindOf "Man") then // Roadkill or regular kill
{
if (vehicle _k isEqualTo _k) then // If on foot
{
if (vehicle _t isEqualTo _t) then
{
if (_rw > 0) then { call _rspct };
[[_t, _nt],[_k, _nk]] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf";
} else
{
if (typeOf (vehicle _t) isEqualTo "Steerable_Parachute_F") then
{
if ("logCowardKills" call VEMFr_fnc_config isEqualTo 1) then
{
["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", _nk, mapGridPosition _k]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
} else
{
if (_rw > 0) then { call _rspct };
[[_t, _nt],[_k, _nk]] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf";
};
};
} else // If in vehicle (a.k.a. roadkill)
{
if (("punishRoadKills" call VEMFr_fnc_config) isEqualTo 1) then
{
_pnsh = "respectRoadKillDeduct" call VEMFr_fnc_config;
_crRspct = _k getVariable ["ExileScore", 0];
//diag_log text format["_crRspct of _k (%1) is %2", _k, _crRspct];
_nwRspct = _crRspct - _pnsh;
_k setVariable ["ExileScore", _nwRspct];
ExileClientPlayerScore = _nwRspct;
(owner _k) publicVariableClient "ExileClientPlayerScore";
ExileClientPlayerScore = nil;
[_k, "showFragRequest", [[["ROADKILL..."],["Respect Penalty:", -_pnsh]]]] call ExileServer_system_network_send_to;
format["setAccountMoneyAndRespect:%1:%2:%3", _k getVariable ["ExileMoney", 0], _nwRspct, (getPlayerUID _k)] call ExileServer_system_database_query_fireAndForget;
if (("sayKilled" call VEMFr_fnc_config) isEqualTo 1) then
{
[format["(VEMFr) %1 [Roadkill] %2", _nk, if (("sayKilledName" call VEMFr_fnc_config) > 0) then {_nt} else {"AI"}]] ExecVM "exile_vemf_reloaded\sqf\systemChatToClient.sqf";
};
};
};
} else // If kill from vehicle (NOT a roadkill)
{
if (typeOf (vehicle _t) isEqualTo "Steerable_Parachute_F") then
{
if ("logCowardKills" call VEMFr_fnc_config isEqualTo 1) then
{
["fn_aiKilled", 1, format["A coward (%1 @ %2) killed a parachuting AI", _nk, mapGridPosition _k]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
};
} else
{
_k = effectiveCommander _k;
if (_rw > 0) then { call _rspct };
[[_t, _nt],[_k, _nk]] ExecVM "exile_vemf_reloaded\sqf\sayKilledWeapon.sqf";
};
};
};
([["aiCleanup"],["removeLaunchers","aiDeathRemovalEffect","removeHeadGear"]] call VEMFr_fnc_config) params ["_ms0","_ms1","_ms2"];
if (_ms0 isEqualTo 1) then
{
_sw = secondaryWeapon _t;
if not(_sw isEqualTo "") then
{
_t removeWeaponGlobal _sw;
_mssls = getArray (configFile >> "cfgWeapons" >> _sw >> "magazines");
{
if (_x in _mssls) then
{
_t removeMagazineGlobal _x;
};
} forEach (magazines _t);
};
};
if (_ms2 isEqualTo 1) then // If removeHeadGear setting is enabled
{
removeHeadGear _t;
};
if (_ms1 isEqualTo 1) then // If killEffect enabled
{
playSound3D ["A3\Missions_F_Bootcamp\data\sounds\vr_shutdown.wss", _t, false, getPosASL _t, 2, 1, 60];
for "_u" from 1 to 12 do
{
if not(isObjectHidden _t) then
{
_t hideObjectGlobal true;
} else
{
_t hideObjectGlobal false;
};
uiSleep 0.12;
};
_t hideObjectGlobal true;
removeAllWeapons _t;
// Automatic cleanup yaaay
deleteVehicle _t;
};
_t removeAllEventHandlers "MPKilled";