a3_vemf_reloaded/exile_vemf_reloaded/functions/fn_missionTimer.sqf
2016-04-10 17:25:24 +02:00

86 lines
3.3 KiB
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/*
Author: IT07
Description:
Handles the start and timeout of missions
Params:
none
Returns:
nothing
*/
_minFPS = "minServerFPS" call VEMFr_fnc_getSetting;
if (_minFPS > -1) then
{
_minPlayers = "minPlayers" call VEMFr_fnc_getSetting;
if (_minPlayers > -1) then
{
_maxGlobalMissions = "maxGlobalMissions" call VEMFr_fnc_getSetting;
if (_maxGlobalMissions > -2) then
{
_minNew = "minNew" call VEMFr_fnc_getSetting;
if (_minNew > -1) then
{
_maxNew = "maxNew" call VEMFr_fnc_getSetting;
if (_maxNew > 0) then
{
_missionList = "missionList" call VEMFr_fnc_getSetting;
if (count _missionList > 0) then
{
waitUntil { uiSleep 5; (if (([_minPlayers] call VEMFr_fnc_playerCount) AND (diag_fps > _minFPS)) then { true } else { false }) };
["missionTimer", 1, format["Minimal player count of %1 reached! Starting timer...", _minPlayers]] spawn VEMFr_fnc_log;
VEMFrMissionCount = 0;
private ["_ignoreLimit"];
_ignoreLimit = false;
if (_maxGlobalMissions isEqualTo 0) then
{
_ignoreLimit = true;
};
while {true} do
{
// Wait random amount
uiSleep ((_minNew*60)+ floor random ((_maxNew*60)-(_minNew*60)));
// Pick A Mission if enough players online
if ([_minPlayers] call VEMFr_fnc_playerCount) then
{
if _ignoreLimit then
{
_missVar = selectRandom _missionList;
[] execVM format["exile_vemf_reloaded\missions\%1.sqf", _missVar];
_lastMission = serverTime;
};
if not _ignoreLimit then
{
if (VEMFrMissionCount <= _maxGlobalMissions) then
{
_missVar = selectRandom _missionList;
[] execVM format["exile_vemf_reloaded\missions\%1.sqf", _missVar];
VEMFrMissionCount = VEMFrMissionCount +1;
_lastMission = serverTime;
};
};
};
};
};
};
};
};
if (_maxGlobalMissions < -1) then
{
["missionTimer", 0, format["Invalid maximum global missions number! it is: %1", _maxGlobalMissions]] spawn VEMFr_fnc_log;
};
};
if (_minPlayers < 0) then
{
["missionTimer", 0, format["Invalid minimum player setting of %1", _minPlayers]] spawn VEMFr_fnc_log;
};
};
if (_minFPS < 0) then
{
["missionTimer", 0, format["Invalid minimum server FPS setting of %1", _minFPS]] spawn VEMFr_fnc_log;
};