2016-10-22 21:15:11 +00:00
|
|
|
/*
|
|
|
|
AI Mission for Epoch Mod for Arma 3
|
|
|
|
For the Mission System originally coded by blckeagls
|
|
|
|
By Ghostrider
|
|
|
|
Functions and global variables used by the mission system.
|
2016-10-25 22:59:59 +00:00
|
|
|
Last modified 10/25/16
|
2016-10-22 21:15:11 +00:00
|
|
|
*/
|
|
|
|
//blck_variablesLoaded = false;
|
2016-11-11 21:14:32 +00:00
|
|
|
blck_debugON = false;
|
2016-10-23 04:13:55 +00:00
|
|
|
blck_debugLevel = 3;
|
2016-11-11 21:14:32 +00:00
|
|
|
blck_minFPS = 10;
|
2016-10-22 21:15:11 +00:00
|
|
|
|
|
|
|
//Minimum distance for between missions
|
|
|
|
MinDistanceFromMission = 1500;
|
|
|
|
|
|
|
|
////////////////////////////////////////////////
|
|
|
|
// Do Not Touch Anything Below This Line
|
|
|
|
///////////////////////////////////////////////
|
|
|
|
|
|
|
|
blck_ActiveMissionCoords = [];
|
|
|
|
blck_recentMissionCoords = [];
|
|
|
|
//blck_emplacedWeapons = [];
|
|
|
|
blck_monitoredVehicles = [];
|
|
|
|
blck_liveMissionAI = [];
|
|
|
|
blck_oldMissionObjects = [];
|
|
|
|
blck_pendingMissions = [];
|
|
|
|
blck_activeMissions = [];
|
|
|
|
blck_deadAI = [];
|
2016-10-25 13:57:52 +00:00
|
|
|
blck_missionVehicles = [];
|
2016-10-22 21:15:11 +00:00
|
|
|
|
|
|
|
// Arrays for use during cleanup of alive AI at some time after the end of a mission
|
|
|
|
DBD_HeliCrashSites = [];
|
|
|
|
|
|
|
|
// radius within whih missions are triggered. The trigger causes the crate and AI to spawn.
|
|
|
|
blck_TriggerDistance = 1000;
|
|
|
|
blck_mainThreadUpdateInterval = 60;
|
|
|
|
blck_missionSpawning = false;
|
|
|
|
diag_log "[blckeagls] Variables Loaded";
|
|
|
|
blck_variablesLoaded = true;
|