39 lines
2.0 KiB
Plaintext
39 lines
2.0 KiB
Plaintext
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You can spawn static missions over land or on water.
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This can be done by laying out everything for your static mission in the editor,
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then exporting the data from your mission using a simple script and a copy - paste - edit strategy.
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My approach to doing this as follows:
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1) Start the Eden Editor.
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2) Lay out your static mission. You should:
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[Optional] place a marker indicating where it will spawn (save your work)
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Place all buldings, sandbags, etc (save your work)
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Place any vehicle, navel, sub or air patrols - note that they will patrol using the postion at which you place them as the centerpoint of their patrol.
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(save your work).
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Place any static weapons. These can be outside, on top of or inside buildings.
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(save your work).
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Place a unit at each location you wish to have a group patrol OUTSIDE buildings. These will spawn as infantry on land and scuba units over water.
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Place a unit inside buildings as appropriate.
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Place some sort of ammo box, cardboard box, or other loot container if you wish to have one. You can have as many as you like.
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Save your work.
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** NOTES **
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Uniforms, weapons and any other customization to units will not be preserved.
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The defaults for blckeagls, or any specific definitions for _uniforms, _weapons, etc provided when the mission is spawned, will be used for these AI properties.
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3) Export the mission data using the tools provided.
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In the EDEN editor, go to tools\debug console
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in the box type execVM "pullStaticMission.sqf";
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Click 'local exec'
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Hit Esc and wait for the script to run. You will see a notification in the lower left corner when it is done.
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Alt-Tab out and past the output into your text editor.
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Make a copy of the stati mission template.
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Copy relevant information from the text you just grabbed with the clipboard to the template.
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Make any edits or other adjustments needed.
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Once you have done this, add the file to the custom_server\Missions\Static\missions directory then
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add an entry for your static mission to GMS_StaticMissionLists.sqf
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