2017-08-04 11:21:03 +00:00
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/*
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2017-12-17 22:51:44 +00:00
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for ghostridergaming
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By Ghostrider [GRG]
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2017-08-04 11:21:03 +00:00
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Copyright 2016
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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2018-10-21 11:56:34 +00:00
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2017-08-04 11:21:03 +00:00
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#define useAPEX
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2018-10-21 11:56:34 +00:00
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#define blck_milServer
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#define blck_useCUP
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#define blck_useRHS
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2018-04-19 04:11:03 +00:00
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2018-06-17 16:07:37 +00:00
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////////////////////////////
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// Do not touch anything below this line
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///////////////////////////
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2018-10-21 11:56:34 +00:00
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//#define useDynamicSimulation
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//#define blck_debugMode
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//#define GRG_TestServer
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#define GRGserver
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#define blck_triggerLoopCompleteTime 40*60
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2018-06-17 16:07:37 +00:00
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#define onFoot 1
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#define inVehicle 2
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// defines for static group spawners
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#define staticPatrolTriggerRange 2000
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#define groupParameters 0
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#define patrolGroup 1
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#define groupSpawned 2
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#define timesSpawned 3
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#define respawnAt 4
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2018-10-21 11:56:34 +00:00
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#define blck_playerDetectionRangeAir 800
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#define blck_playerDetectionRangeGroundVehicle 400
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#define blck_vehiclePlayerDetectionOdds 0.6
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#define blck_playerDetectionRangeSubs 100
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#define blck_playerDetectionRangeSurfaceVehicle 150
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#define blck_simulationEnabledDistance 2500
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#define blck_simulationManagementOff 0
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#define blck_useBlckeaglsSimulationManager 1
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#define blck_useDynamicSimulationManagement 2
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#define blck_simulationManagementOff 0
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#define blck_useBlckeaglsSimulationManagement 1
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#define blck_useDynamicSimulationManagement 2
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