From 0455ae59292a1e9d1f8ab3af3f2721045ccc9ac7 Mon Sep 17 00:00:00 2001 From: Ghostrider-DbD- Date: Fri, 2 Feb 2018 18:35:03 -0500 Subject: [PATCH] See Changelog --- .../custom_server/Compiles/Functions/GMS_fnc_findWorld.sqf | 2 +- .../custom_server/Missions/UMS/dynamicMissions/default.sqf | 4 ++-- changeLog.sqf | 7 +++++++ 3 files changed, 10 insertions(+), 3 deletions(-) diff --git a/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_findWorld.sqf b/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_findWorld.sqf index 33e98a5..19267f1 100644 --- a/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_findWorld.sqf +++ b/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_findWorld.sqf @@ -61,7 +61,7 @@ switch (_blck_WorldName) do case "tavi":{blck_mapCenter = [10370, 11510, 0];blck_mapRange = 14090;}; case "lingor":{blck_mapCenter = [4400, 4400, 0];blck_mapRange = 4400;}; case "takistan":{blck_mapCenter = [5500, 6500, 0];blck_mapRange = 5000;}; - case "lythium":{blck_mapCenter = [10000,10000,0];blck_mapRange = 6000;}; + case "lythium":{blck_mapCenter = [10000,10000,0];blck_mapRange = 8500;}; default {_blck_WorldName = "default";blck_mapCenter = [6322,7801,0]; blck_mapRange = 6000}; }; diff --git a/@GMS/addons/custom_server/Missions/UMS/dynamicMissions/default.sqf b/@GMS/addons/custom_server/Missions/UMS/dynamicMissions/default.sqf index b346ef5..39bb10e 100644 --- a/@GMS/addons/custom_server/Missions/UMS/dynamicMissions/default.sqf +++ b/@GMS/addons/custom_server/Missions/UMS/dynamicMissions/default.sqf @@ -101,7 +101,7 @@ _scubaGroupParameters = [ // These are surface patrols. _vehiclePatrolParameters = [ // ["B_MRAP_01_hmg_F",[27.8945,100.275,0],0,[true,false]], - ["B_T_Boat_Armed_01_minigun_F",[1.21094,1.01465,0],0] + ["B_T_Boat_Armed_01_minigun_F",[2,2,0],0] //["B_T_Boat_Transport_01_F",[16.7676,43.083,-0.00134277],"red",4, 75,60] ]; //[ ["vehicleClassName",[px,py,pz] /* center of patrol area */, difficulty /* blue, red etc*/, patrol radius] ] // When this array is empty, vehicle patrols will be scattered randomely around the mission. @@ -110,7 +110,7 @@ _vehiclePatrolParameters = [ _submarinePatrolParameters = [ // //["B_SDV_01_F",[22584.9,15304.8,-6.14801],"red",4, 75,0], - ["B_SDV_01_F",[-1.0215,-1.4219,-1.5],0] + ["B_SDV_01_F",[-2,-2,-1.5],0] ]; _missionemplacedweapons = [ diff --git a/changeLog.sqf b/changeLog.sqf index 0f0857f..18b4a18 100644 --- a/changeLog.sqf +++ b/changeLog.sqf @@ -8,6 +8,13 @@ Ideas or code from that by Vampire and KiloSwiss have been used for certain func Significant Changes: ===================== +Version 1.79, Build 110 +Added: Map-specific information for Lythium. +Added: (in process) When blck_showCountOfAliveAI = true; The number of alive AI at a mission will be displayed by the mission marker. +Fixed: several issues with dynamic UMS missions. +Changed: Please replace the debug folder in your mission PBO with the updated one found on the github. + [removed all scripts for markers from mission\debug. These are now located in custom_server\compiles\functions.] + Version 6.78 Build 107 Fixed: blck_baseSkill is now used properly to set skill of units. Added: Units assemble in formation when spawned.