From 3581aa9a1cd88af58399699241f942f080fed45d Mon Sep 17 00:00:00 2001 From: Chris Cardozo Date: Sun, 8 Nov 2020 08:32:04 -0500 Subject: [PATCH] missing info fo rbild 233 --- @GMS/addons/custom_server/init/build.sqf | 2 +- .../custom_server/init/testCrateLoading.sqf | 18 ------------------ changeLog.sqf | 3 --- 3 files changed, 1 insertion(+), 22 deletions(-) delete mode 100644 @GMS/addons/custom_server/init/testCrateLoading.sqf diff --git a/@GMS/addons/custom_server/init/build.sqf b/@GMS/addons/custom_server/init/build.sqf index 47d9c22..adf65f7 100644 --- a/@GMS/addons/custom_server/init/build.sqf +++ b/@GMS/addons/custom_server/init/build.sqf @@ -1,4 +1,4 @@ -#define blck_buildNumber 232 // Address issues with cleanup of objects +#define blck_buildNumber 233 // Address issues with cleanup of objects #define blck_versionNumber 7.04 #define blck_buildDate "11-8-20" diff --git a/@GMS/addons/custom_server/init/testCrateLoading.sqf b/@GMS/addons/custom_server/init/testCrateLoading.sqf deleted file mode 100644 index 3178c6f..0000000 --- a/@GMS/addons/custom_server/init/testCrateLoading.sqf +++ /dev/null @@ -1,18 +0,0 @@ - -uiSleep 5; -diag_log format["<< ---- START TEST Crate Loading ---- >>"]; -_coords = [12000,12000,0]; -//_loot = blck_supportLoot; //[causes problems] blck_highPoweredLoot; // [causes problems] blck_contructionLoot ; //blck_BoxLoot_Orange; -_loot = blck_BoxLoot_Orange; -_lootCounts = [100,100,100,100,100,100]; -_aiDifficultyLevel = "Orange"; -for "_i" from 1 to 100 do -{ - diag_log format["testCrateLoading: pass %1",_i]; - _crateType = selectRandom blck_crateTypes; - _crate = [_coords,_crateType] call blck_fnc_spawnCrate; - [_crate,_loot,_lootCounts] call blck_fnc_fillBoxes; - //uiSleep 0.1; - diag_log format["testCrateLoading: crate inventory = %1",getItemCargo _crate]; -}; - diff --git a/changeLog.sqf b/changeLog.sqf index a7b71a4..895b283 100644 --- a/changeLog.sqf +++ b/changeLog.sqf @@ -10,8 +10,6 @@ Many thanks for new Coding and ideas from Grahame. Significant Changes: ===================== -<<<<<<< Updated upstream -======= 7.03 Build 233 New: Player stats updated for each AI kill on Epoch. @@ -19,7 +17,6 @@ Fixed: Launchers and Launcher rounds were not being deleted. AI at Turrets were spawned with scubba loadouts. ->>>>>>> Stashed changes 7.02 Build 230 New: Option to hide bushes and trees that happen to be under the location in which an enterable building is spawned