Loot tables updated to better reflect items available in Epoch 1.2.0

This commit is contained in:
Ghostrider-GRG- 2018-06-04 06:36:56 -04:00
parent 4e4918b3b5
commit 0c19f35649
2 changed files with 23 additions and 16 deletions

View File

@ -529,17 +529,21 @@ AI WEAPONS, UNIFORMS, VESTS AND GEAR
blck_throwableExplosives = ["HandGrenade","MiniGrenade"];
blck_otherExplosives = ["1Rnd_HE_Grenade_shell","3Rnd_HE_Grenade_shell","DemoCharge_Remote_Mag","SatchelCharge_Remote_Mag"];
blck_explosives = blck_throwableExplosives + blck_otherExplosives;
blck_medicalItems = ["FAK"];
blck_medicalItems = ["FAK","ItemVitamins","morphine_epoch","iodide_pills_epoch","adrenaline_epoch","caffeinepills_epoch","orlistat_epoch",
"atropine_epoch","ItemWaterPurificationTablets","ItemPainKillers"," ItemDefibrillator ","ItemBloodBag_Empty",
"ItemBloodBag_Full","ItemAntibiotic","nanite_cream_epoch ","nanite_gun_epoch","nanite_pills_epoch"];
blck_specialItems = blck_throwableExplosives + blck_medicalItems;
blck_NVG = ["NVG_EPOCH"];
blck_epochValuables = ["class PartOreGold","cass PartOreSilver","class PartOre","class ItemGoldBar","class ItemSilverBar",
"class ItemGoldBar10oz","class ItemTopaz","class ItemOnyx","class ItemSapphire","class ItemAmethyst",
"class ItemEmerald","class ItemCitrine","class ItemRuby","class ItemQuartz","class ItemJade",
"class ItemGarnet","class ItemKiloHemp"];
blck_epochBuildingSupplies = ["PartPlankPack","CinderBlocks","MortarBucket","ItemScraps",
"ItemCorrugated","ItemCorrugatedLg","ItemSolar","ItemCables",
"ItemBattery","Pelt_EPOCH"];
blck_buildingMaterials = blck_epochBuildingSupplies;
blck_epochValuables = ["PartOreGold","PartOreSilver","PartOre","ItemGoldBar","ItemSilverBar",
"ItemGoldBar10oz","ItemTopaz","ItemOnyx","ItemSapphire","ItemAmethyst",
"ItemEmerald","ItemCitrine","ItemRuby","ItemQuartz","ItemJade",
"ItemGarnet","ItemKiloHemp"];
blck_epochBuildingSupplies = ["PartPlankPack","ItemPlywoodPack","CinderBlocks","MortarBucket","ItemScraps",
"ItemCorrugated","ItemCorrugatedLg","CircuitParts","WoodLog_EPOCH","ItemRope","ItemStick","ItemRock","ItemBurlap","ItemBulb","ItemSolar","ItemCables","ItemBattery","Pelt_EPOCH","JackKit","ItemCanvas","ItemSeedBag","ItemPipe"];
blck_epochVehicleRepair = ["EngineParts","FuelTank","SpareTire","ItemGlass",
"ItemDuctTape","VehicleRepair"];
blck_buildingMaterials = blck_epochBuildingSupplies + blck_epochVehicleRepair;
/***************************************************************************************
DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION
Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays
@ -1059,4 +1063,4 @@ blck_supportLoot = blck_BoxLoot_Orange;
blck_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type.
diag_log "[blckeagls] Configurations for Epoch Loaded";
blck_configsEpochLoaded = true;
blck_configsEpochLoaded = true;

View File

@ -546,15 +546,18 @@ AI WEAPONS, UNIFORMS, VESTS AND GEAR
blck_explosives = blck_throwableExplosives + blck_otherExplosives;
blck_medicalItems = ["FAK"];
blck_specialItems = blck_throwableExplosives + blck_medicalItems;
blck_NVG = ["NVG_EPOCH"];
blck_medicalItems = ["FAK","ItemVitamins","morphine_epoch","iodide_pills_epoch","adrenaline_epoch","caffeinepills_epoch","orlistat_epoch",
"atropine_epoch","ItemWaterPurificationTablets","ItemPainKillers"," ItemDefibrillator ","ItemBloodBag_Empty",
"ItemBloodBag_Full","ItemAntibiotic","nanite_cream_epoch ","nanite_gun_epoch","nanite_pills_epoch"];
blck_epochValuables = ["PartOreGold","PartOreSilver","PartOre","ItemGoldBar","ItemSilverBar",
"ItemGoldBar10oz","ItemTopaz","ItemOnyx","ItemSapphire","ItemAmethyst",
"ItemEmerald","ItemCitrine","ItemRuby","ItemQuartz","ItemJade",
"ItemGarnet","ItemKiloHemp"];
blck_epochBuildingSupplies = ["PartPlankPack","CinderBlocks","MortarBucket","ItemScraps",
"ItemCorrugated","ItemCorrugatedLg","ItemSolar","ItemCables",
"ItemBattery","Pelt_EPOCH"];
blck_buildingMaterials = blck_epochBuildingSupplies;
blck_epochBuildingSupplies = ["PartPlankPack","ItemPlywoodPack","CinderBlocks","MortarBucket","ItemScraps",
"ItemCorrugated","ItemCorrugatedLg","CircuitParts","WoodLog_EPOCH","ItemRope","ItemStick","ItemRock","ItemBurlap","ItemBulb","ItemSolar","ItemCables","ItemBattery","Pelt_EPOCH","JackKit","ItemCanvas","ItemSeedBag","ItemPipe"];
blck_epochVehicleRepair = ["EngineParts","FuelTank","SpareTire","ItemGlass",
"ItemDuctTape","VehicleRepair"];
blck_buildingMaterials = blck_epochBuildingSupplies + blck_epochVehicleRepair;
/***************************************************************************************
DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION
Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays
@ -987,4 +990,4 @@ for examples of how you can do this see \Major\Compositions.sqf
blck_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type.
diag_log "[blckeagls] Configurations for Epoch Loaded";
blck_configsEpochLoaded = true;
blck_configsEpochLoaded = true;