Loot tables updated to better reflect items available in Epoch 1.2.0

This commit is contained in:
Ghostrider-GRG- 2018-06-04 06:36:56 -04:00
parent 4e4918b3b5
commit 0c19f35649
2 changed files with 23 additions and 16 deletions

View File

@ -529,17 +529,21 @@ AI WEAPONS, UNIFORMS, VESTS AND GEAR
blck_throwableExplosives = ["HandGrenade","MiniGrenade"]; blck_throwableExplosives = ["HandGrenade","MiniGrenade"];
blck_otherExplosives = ["1Rnd_HE_Grenade_shell","3Rnd_HE_Grenade_shell","DemoCharge_Remote_Mag","SatchelCharge_Remote_Mag"]; blck_otherExplosives = ["1Rnd_HE_Grenade_shell","3Rnd_HE_Grenade_shell","DemoCharge_Remote_Mag","SatchelCharge_Remote_Mag"];
blck_explosives = blck_throwableExplosives + blck_otherExplosives; blck_explosives = blck_throwableExplosives + blck_otherExplosives;
blck_medicalItems = ["FAK"]; blck_medicalItems = ["FAK","ItemVitamins","morphine_epoch","iodide_pills_epoch","adrenaline_epoch","caffeinepills_epoch","orlistat_epoch",
"atropine_epoch","ItemWaterPurificationTablets","ItemPainKillers"," ItemDefibrillator ","ItemBloodBag_Empty",
"ItemBloodBag_Full","ItemAntibiotic","nanite_cream_epoch ","nanite_gun_epoch","nanite_pills_epoch"];
blck_specialItems = blck_throwableExplosives + blck_medicalItems; blck_specialItems = blck_throwableExplosives + blck_medicalItems;
blck_NVG = ["NVG_EPOCH"]; blck_NVG = ["NVG_EPOCH"];
blck_epochValuables = ["class PartOreGold","cass PartOreSilver","class PartOre","class ItemGoldBar","class ItemSilverBar", blck_epochValuables = ["PartOreGold","PartOreSilver","PartOre","ItemGoldBar","ItemSilverBar",
"class ItemGoldBar10oz","class ItemTopaz","class ItemOnyx","class ItemSapphire","class ItemAmethyst", "ItemGoldBar10oz","ItemTopaz","ItemOnyx","ItemSapphire","ItemAmethyst",
"class ItemEmerald","class ItemCitrine","class ItemRuby","class ItemQuartz","class ItemJade", "ItemEmerald","ItemCitrine","ItemRuby","ItemQuartz","ItemJade",
"class ItemGarnet","class ItemKiloHemp"]; "ItemGarnet","ItemKiloHemp"];
blck_epochBuildingSupplies = ["PartPlankPack","CinderBlocks","MortarBucket","ItemScraps", blck_epochBuildingSupplies = ["PartPlankPack","ItemPlywoodPack","CinderBlocks","MortarBucket","ItemScraps",
"ItemCorrugated","ItemCorrugatedLg","ItemSolar","ItemCables", "ItemCorrugated","ItemCorrugatedLg","CircuitParts","WoodLog_EPOCH","ItemRope","ItemStick","ItemRock","ItemBurlap","ItemBulb","ItemSolar","ItemCables","ItemBattery","Pelt_EPOCH","JackKit","ItemCanvas","ItemSeedBag","ItemPipe"];
"ItemBattery","Pelt_EPOCH"]; blck_epochVehicleRepair = ["EngineParts","FuelTank","SpareTire","ItemGlass",
blck_buildingMaterials = blck_epochBuildingSupplies; "ItemDuctTape","VehicleRepair"];
blck_buildingMaterials = blck_epochBuildingSupplies + blck_epochVehicleRepair;
/*************************************************************************************** /***************************************************************************************
DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION
Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays
@ -1059,4 +1063,4 @@ blck_supportLoot = blck_BoxLoot_Orange;
blck_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type. blck_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type.
diag_log "[blckeagls] Configurations for Epoch Loaded"; diag_log "[blckeagls] Configurations for Epoch Loaded";
blck_configsEpochLoaded = true; blck_configsEpochLoaded = true;

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@ -546,15 +546,18 @@ AI WEAPONS, UNIFORMS, VESTS AND GEAR
blck_explosives = blck_throwableExplosives + blck_otherExplosives; blck_explosives = blck_throwableExplosives + blck_otherExplosives;
blck_medicalItems = ["FAK"]; blck_medicalItems = ["FAK"];
blck_specialItems = blck_throwableExplosives + blck_medicalItems; blck_specialItems = blck_throwableExplosives + blck_medicalItems;
blck_NVG = ["NVG_EPOCH"]; blck_medicalItems = ["FAK","ItemVitamins","morphine_epoch","iodide_pills_epoch","adrenaline_epoch","caffeinepills_epoch","orlistat_epoch",
"atropine_epoch","ItemWaterPurificationTablets","ItemPainKillers"," ItemDefibrillator ","ItemBloodBag_Empty",
"ItemBloodBag_Full","ItemAntibiotic","nanite_cream_epoch ","nanite_gun_epoch","nanite_pills_epoch"];
blck_epochValuables = ["PartOreGold","PartOreSilver","PartOre","ItemGoldBar","ItemSilverBar", blck_epochValuables = ["PartOreGold","PartOreSilver","PartOre","ItemGoldBar","ItemSilverBar",
"ItemGoldBar10oz","ItemTopaz","ItemOnyx","ItemSapphire","ItemAmethyst", "ItemGoldBar10oz","ItemTopaz","ItemOnyx","ItemSapphire","ItemAmethyst",
"ItemEmerald","ItemCitrine","ItemRuby","ItemQuartz","ItemJade", "ItemEmerald","ItemCitrine","ItemRuby","ItemQuartz","ItemJade",
"ItemGarnet","ItemKiloHemp"]; "ItemGarnet","ItemKiloHemp"];
blck_epochBuildingSupplies = ["PartPlankPack","CinderBlocks","MortarBucket","ItemScraps", blck_epochBuildingSupplies = ["PartPlankPack","ItemPlywoodPack","CinderBlocks","MortarBucket","ItemScraps",
"ItemCorrugated","ItemCorrugatedLg","ItemSolar","ItemCables", "ItemCorrugated","ItemCorrugatedLg","CircuitParts","WoodLog_EPOCH","ItemRope","ItemStick","ItemRock","ItemBurlap","ItemBulb","ItemSolar","ItemCables","ItemBattery","Pelt_EPOCH","JackKit","ItemCanvas","ItemSeedBag","ItemPipe"];
"ItemBattery","Pelt_EPOCH"]; blck_epochVehicleRepair = ["EngineParts","FuelTank","SpareTire","ItemGlass",
blck_buildingMaterials = blck_epochBuildingSupplies; "ItemDuctTape","VehicleRepair"];
blck_buildingMaterials = blck_epochBuildingSupplies + blck_epochVehicleRepair;
/*************************************************************************************** /***************************************************************************************
DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION
Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays
@ -987,4 +990,4 @@ for examples of how you can do this see \Major\Compositions.sqf
blck_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type. blck_crateTypes = ["Box_FIA_Ammo_F","Box_FIA_Support_F","Box_FIA_Wps_F","I_SupplyCrate_F","Box_NATO_AmmoVeh_F","Box_East_AmmoVeh_F","IG_supplyCrate_F","Box_NATO_Wps_F","I_CargoNet_01_ammo_F","O_CargoNet_01_ammo_F","B_CargoNet_01_ammo_F"]; // Default crate type.
diag_log "[blckeagls] Configurations for Epoch Loaded"; diag_log "[blckeagls] Configurations for Epoch Loaded";
blck_configsEpochLoaded = true; blck_configsEpochLoaded = true;