Updated Changelog for build 245

This commit is contained in:
Chris Cardozo 2020-11-16 14:58:22 -05:00
parent 3e9ecbce78
commit 11b951cfda

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@ -10,12 +10,16 @@ Many thanks for new Coding and ideas from Grahame.
Significant Changes:
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7.04 Build 234
7.04 Build 235
New: Player stats updated for each AI kill on Epoch.
Fixed: Launchers and Launcher rounds were not being deleted.
AI at Turrets were spawned with scubba loadouts.
Units at UMS missions (Pirate missions) now spawn with scuba gear if spawned over water .
Fixed: AI at Turrets were spawned with scubba loadouts.
Fixed: Units at UMS missions (Pirate missions) now spawn with scuba gear if spawned over water .
Fixed: Mission Loot Vehicles were not being spawned.
Fixed: Missions that were aborted (hostage or leader killed, other reasons) were not being respawned.
Fixed: Money not being added to some mission crates.
Changed: Some improvements in coding efficiency were implemented for frequently called functions.
7.02 Build 230