Added a missing file, de-activated DBD-specific settings.
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@ -0,0 +1,19 @@
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// removes mines in a region centered around a specific position.
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/*
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[_missionAIGroups] call blck_fnc_missionAIareDead; // _missionAIGroups is an array of groups.
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for DBD Clan
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By Ghostrider-DBD-
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Copyright 2016
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Last Modified 3-13-17
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*/
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params ["_missionAIGroups"];
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private["_allAIDead","_group"];
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_allAIDead = true;
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{
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_group = _x; // done for coding clarity only - actually less efficient this way
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if ( {alive _x) count (units _group) > 0 ) exitWith {_allAIDead = false};
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} forEach _missionAIGroups;
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_allAIDead;
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@ -13,5 +13,5 @@
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*/
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#define modUsed true
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#define DBDserver 1
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//#define DBDserver 1
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#define wpModeMove
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@ -4,6 +4,10 @@ Loosely based on the AI mission system by blckeagls ver 2.0.2
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Contributions by Narines: bug fixes, testing, infinite ammo fix.
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Ideas or code from that by Vampire and KiloSwiss have been used for certain functions.
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3/15/17 Version 6.58 Build 42
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Disabled DBDServer settings for this public release.
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Added a missing file (custom_server\Compiles\Missions\GMS_fnc_missionAIareDead.sqf )
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3/13/17 Version 6.58 Build 41
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Changed the method of tracking live AI from an array of units to an array of groups which will aid in monitoring groups for a 'stuck' state.
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Added Search and Destroy waypoints for each location in the waypoint cycle.
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@ -13,5 +13,5 @@
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*/
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#include "\q\addons\custom_server\Compiles\blck_defines.hpp";
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private ["_version","_versionDate"];
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_blck_version = "6.58 Build 41";
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_blck_versionDate = "3-13-17 8:00 PM";
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_blck_version = "6.58 Build 42";
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_blck_versionDate = "3-15-17 8:00 AM";
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