Merge pull request #40 from Ghostrider-DbD-/Version-6.55-Build-37
Version 6 55 build 37
This commit is contained in:
commit
352aec16bc
@ -0,0 +1,8 @@
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blck_serverFPS = diag_FPS;
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publicVariable "blck_serverFPS";
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@ -1,74 +0,0 @@
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/*
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Call as : [] call blck_fnc_mainThread;
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Run a loop that checks data arrays regarding:
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- whether it is time to delete the mission objects at a specific location
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- whether it is time to delete live AI associated with a specific mission
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By Ghostrider-DbD-
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Last modified 1-22-17
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*/
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private ["_timer10Min","_timer1sec","_timer5sec","_timer5min","_modType","_coords"];
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_timer1sec = diag_tickTime;
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_timer5sec = diag_tickTime;
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_timer20sec = diag_tickTime;
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//_timer1min = diag_tickTime;
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_timer5min = diag_tickTime;
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//_timer10Min = diag_tickTime;
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_modType = [] call blck_fnc_getModType;
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while {true} do
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{
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uiSleep 1; // defined in custom_server\compiles\blck_variables.sqf
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if ((diag_tickTime - _timer1sec) > 3) then
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{
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[] call blck_fnc_vehicleMonitor;
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_timer1sec = diag_tickTime;
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};
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if ((diag_tickTime - _timer5sec) > 15) then
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{
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[] call blck_fnc_cleanupAliveAI;
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[] call blck_fnc_cleanupObjects;
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[] call blck_fnc_cleanupDeadAI;
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if (_modType isEqualTo "Epoch") then {
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[] call blck_fnc_cleanEmptyGroups;
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}; // Exile cleans up empty groups automatically so this should not be needed with that mod.
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diag_log format["_fnc_mainThread:: (37) blck_pendingMissions = %1", blck_pendingMissions];
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{
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if (blck_debugLevel > 2) then {diag_log format["_fnc_mainThread:: -- >> _x = %1 and _x select 6 = %2",_x, _x select 6];};
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if (_x select 6 > 0) then // The mission is not running, check the time left till it is spawned
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{
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if (diag_tickTime > (_x select 6)) then // time to spawn the mission
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{
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private _coords = [] call blck_fnc_FindSafePosn;
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_coords pushback 0;
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private["_missionName","_missionPath"];
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_missionName = selectRandom (_x select 0);
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_missionPath = _x select 1;
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[_coords,_x] execVM format["\q\addons\custom_server\Missions\%1\%2.sqf",_missionPath,_missionName];
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};
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};
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}forEach blck_pendingMissions;
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_timer5sec = diag_tickTime;
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};
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if ((diag_tickTime - _timer5min) > 300) then {
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if (blck_timeAcceleration) then
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{
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//if (blck_debugON) then {diag_log "[blckeagls] calling time acceleration module";};
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[] call blck_fnc_timeAcceleration;
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};
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if (blck_useHC) then {[] call blck_fnc_monitorHC;}; // Not working
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_timer5min = diag_tickTime;
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};
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/*
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if ((diag_tickTime - _timer10Min) > 600) then
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{
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// Reserved for future use
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_timer10Min = diag_tickTime;
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};
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*/
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};
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@ -1,12 +1,9 @@
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/*
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Call as : [] call blck_fnc_mainThread;
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Run a loop that checks data arrays regarding:
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- whether it is time to delete the mission objects at a specific location
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- whether it is time to delete live AI associated with a specific mission
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By Ghostrider-DbD-
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Last modified 1-24-17
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*/
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//#define DBDserver 1
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diag_log format["starting _fnc_mainThread with time = %1",diag_tickTime];
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private["_modType","_timer1sec","_timer20sec","_timer5min"];
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_timer1sec = diag_tickTime;
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@ -17,9 +14,12 @@ while {true} do
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{
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uiSleep 1;
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//diag_log format["mainThread:: -- > time = %1",diag_tickTime];
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if (diag_tickTime - _timer1sec > 1000) then
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if (diag_tickTime - _timer1sec > 1) then
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{
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[] call blck_fnc_vehicleMonitor;
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#ifdef DBDserver
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[] call blck_fnc_broadcastServerFPS;
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#endif
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_timer1sec - diag_tickTime;
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};
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if (diag_tickTime - _timer20sec > 20) then
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@ -38,5 +38,4 @@ while {true} do
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{
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[] call blck_fnc_timeAcceleration;
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};
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};
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@ -1,14 +0,0 @@
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private["_startTime"];
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_startTime = diag_tickTime;
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[] spawn {
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while {true} do
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{
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blck_serverFPS = diag_FPS;
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publicVariable "blck_serverFPS";
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uiSleep 3;
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};
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};
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@ -22,15 +22,16 @@ _time = dayTime;
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// Night
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if (_time > (_sunset + 0.5) || _time < (_sunrise - 0.5)) exitWith {
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setTimeMultiplier blck_timeAccelerationNight;
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//diag_log format["NIGHT TIMGE ADJUSTMENT:: time accel updated to %1; time of day = %2",timeMultiplier,dayTime];
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diag_log format["NIGHT TIMGE ADJUSTMENT:: time accel updated to %1; time of day = %2",timeMultiplier,dayTime];
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};
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// Day
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if (_time > (_sunrise + 0.5) && _time < (_sunset - 0.5)) exitWith {
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setTimeMultiplier blck_timeAccelerationDay;
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//diag_log format["DAYTIME ADJUSTMENT:: time accel updated to %1; time of day = %2",timeMultiplier,dayTime];
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diag_log format["DAYTIME ADJUSTMENT:: time accel updated to %1; time of day = %2",timeMultiplier,dayTime];
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};
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// default
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setTimeMultiplier blck_timeAccelerationDusk;
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//diag_log format["DUSK ADJUSTMENT:: time accel updated to %1; time of day = %2",timeMultiplier,dayTime];
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@ -6,6 +6,7 @@
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*/
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blck_functionsCompiled = false;
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//#define DBDserver 1
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// General functions
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blck_fnc_waitTimer = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_waitTimer.sqf";
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blck_fnc_timedOut = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_timedOut.sqf";
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@ -19,7 +20,10 @@ blck_fnc_getModType = compileFinal preprocessFileLineNumbers "\q\addons\custom_
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blck_fnc_groupsOnAISide = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_GroupsOnAISide.sqf"; // Returns the number of groups on the side used by AI
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blck_fnc_emptyObject = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_emptyObject.sqf";
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blck_fnc_playerInRange = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_playerInRange.sqf";
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blck_fnc_mainThread = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_mainThread.sqf"; //
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blck_fnc_mainThread = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_mainThread.sqf";
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#ifdef DBDserver
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blck_fnc_broadcastServerFPS = = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_broadcastServerFPS.sqf";
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#endif
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// Player-related functions
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blck_fnc_rewardKiller = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Units\GMS_fnc_rewardKiller.sqf";
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blck_fnc_MessagePlayers = compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\Functions\GMS_fnc_AIM.sqf"; // Send messages to players regarding Missions
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@ -27,7 +27,10 @@ Last modified 8/1/15
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**************************************************************/
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// if true then missions will not spawn within 1000 m of spawn points for Altis, Bornholm, Cherno, Esseker or stratis.
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blck_listConcreteMixerZones = true;
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blck_blacklistSpawns = true;
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blck_blacklistTraderCities = true; // Set this = true if you would like the mission system to automatically search for the locations of the Epoch trader cities. Note that these are pre-defined in GMS_fnc_findWorld for the most common maps.
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// list of locations that are protected against mission spawns
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switch (toLower(worldName)) do
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@ -4,7 +4,7 @@ Loosely based on the AI mission system by blckeagls ver 2.0.2
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Contributions by Narines: bug fixes, testing, infinite ammo fix.
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Ideas or code from that by Vampire and KiloSwiss have been used for certain functions.
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1/24/17 Version 6.55 Build 34
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1/24/17 Version 6.55 Build 35
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Added a new configuration blck_killEmptyStaticWeapons which determines if static weapons shoudl be disabled after the AI is killed.
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Added a configuration blck_cleanUpLootChests that determines if loot crates are deleted when other mission objects are deleted.
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Fixed an issue that prevented proper deletion of mission objects and live AI.
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waitUntil {(isNil "blck_configsLoaded") isEqualTo false;};
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waitUntil{blck_configsLoaded};
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blck_configsLoaded = nil;
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if (blck_blacklistTraderCities || blck_blacklistSpawns || blcklistConcreteMixerZones) then {execVM "\q\addons\custom_server\Compiles\Functions\GMS_fnc_getTraderCitesExile.sqf";};
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if (blck_blacklistTraderCities || blck_blacklistSpawns || blck_listConcreteMixerZones) then {execVM "\q\addons\custom_server\Compiles\Functions\GMS_fnc_getTraderCitesExile.sqf";};
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};
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// spawn map addons to give the server time to position them before spawning in crates etc.
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@ -1,3 +1,3 @@
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private ["_version","_versionDate"];
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_blck_version = "6.55 Build 36";
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_blck_versionDate = "1-24-17 11:50 PM";
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_blck_version = "6.55 Build 37";
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_blck_versionDate = "1-28-17 11:50 PM";
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