Removed / Redid a bit of logging
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@ -20,7 +20,6 @@ _fn_buildBlacklistedLocationsList = {
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for '_i' from 1 to (count blck_recentMissionCoords) do {
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private _loc = blck_recentMissionCoords deleteAt 0;
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//diag_log format["_fnc_findSafePosn: Evaluation reccent mission location %1",_x];
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if (_loc select 1 < diag_tickTime) then
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{
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blck_recentMissionCoords pushBack _loc;
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@ -29,7 +28,7 @@ _fn_buildBlacklistedLocationsList = {
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};
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{
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//diag_log format["_fnc_findSafePosn: adding activeMissioncoords, element %1 2 = %1",_x,_forEachIndex];
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_blacklistedLocations pushBack [_x,_minToMissions];
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} forEach blck_ActiveMissionCoords;
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@ -38,17 +37,14 @@ _fn_buildBlacklistedLocationsList = {
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if (blck_modType isEqualTo "Exile") then {_bases = nearestObjects[blck_mapCenter, ["Exile_Construction_Flag_Static"], blck_mapRange + 25000]};
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{
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//diag_log format["_fnc_findSafePosn: adding base location at %1",_x];
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_blacklistedLocations pushBack [getPosATL _x,_minToBases];
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} forEach _bases;
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// Town positions are already in the blacklist
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//{
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//_blacklistedLocations pushBack [locationPosition _x,_minToTowns];
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//} forEach blck_townLocations;
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{
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//diag_log format["_fnc_findSafePosn: adding player %1 at %2",_x, getPosATL _x];
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_blacklistedLocations pushBack [getPosATL _x,_minToPlayers];
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} forEach allPlayers;
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@ -70,17 +66,17 @@ private _blacklistedLocations = [_minDistToBases,_minDistToPlayers,_minDistToTow
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private _coords = [blck_mapCenter,0,blck_mapRange,3,0,5,0,_blacklistedLocations] call BIS_fnc_findSafePos;
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diag_log format["_fnc_findSafePosn: _coords from first attempt = %1 | _blacklistedLocations = %2",_coords, _blacklistedLocations];
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if (_coords isEqualTo []) then
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{
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for "_index" from 1 to 100 do
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{
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{
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_x set[1, (_x select 1) * 0.8];
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//diag_log format["_fnc_findSafePosn: _x downgraded to %1",_x];
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} forEach _blacklistedLocations;
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_coords = [blck_mapCenter,0,blck_mapRange,3,0,5,0,_blacklistedLocations] call BIS_fnc_findSafePos;
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//diag_log format["_fnc_findSafePosn: try %1 yielded _coords = %2 on try #%3",_index,_coords,_i];
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if !(_coords isEqualTo []) exitWith {};
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uisleep 1;
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};
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@ -83,7 +83,7 @@ if !(_defaultMissionLocations isEqualTo []) then
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blck_ActiveMissionCoords pushback _coords;
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blck_missionsRunning = blck_missionsRunning + 1;
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diag_log format["_fnc_missionSpawner: count blck_ActiveMissionCoords = %1 | blck_ActiveMissionCoords = %2",count blck_ActiveMissionCoords,blck_ActiveMissionCoords];
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//diag_log format["_fnc_missionSpawner: count blck_ActiveMissionCoords = %1 | blck_ActiveMissionCoords = %2",count blck_ActiveMissionCoords,blck_ActiveMissionCoords];
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_objects = [];
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_mines = [];
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@ -156,7 +156,9 @@ while {_wait} do
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if (_missionTimedOut) exitWith
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{
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diag_log format["_fnc_missionSpawner (187): mission timed out"];
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// diag_log format["[blckeagls] missionSpawner (17):: Initializing mission: _cords %1 : _markerName %2 : _aiDifficultyLevel %3 _markerLabel %4",_coords,_markerName,_aiDifficultyLevel,_markerLabel];
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diag_log format["_fnc_missionSpawner (187): mission timed out: _markerName %1 | _markerLabel %2 | time %3",_markerName,_markerLabel,diag_tickTime];
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/*
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params[
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"_coords",
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