Final Change Log
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@ -8,7 +8,8 @@ Ideas or code from that by Vampire and KiloSwiss have been used for certain func
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Significant Changes:
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Version 1.82 Build 132
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Version 1.82 Build 133
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Added: blck_killPercentage = 0.9; // The mission will complete if this fraction of the total AI spawned has been killed.
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Added: blck_killPercentage = 0.9; // The mission will complete if this fraction of the total AI spawned has been killed.
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// This facilitates mission completion when one or two AI are spawned into objects.
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// This facilitates mission completion when one or two AI are spawned into objects.
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