Fixed an error in the server init
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cfd32b806d
commit
4e149bc82e
@ -57,14 +57,6 @@ blck_worldSet = nil;
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diag_log "[blckeagls] Loading Mission Lists";
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#include "\q\addons\custom_server\Missions\GMS_missionLists.sqf";
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#ifdef GRGserver
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//start the dynamic loot crate system
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[] execVM "\q\addons\custom_server\DLS\DLS_init.sqf";
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waitUntil {(isNil "blck_DLSComplete") isEqualTo false;};
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waitUntil{blck_DLSComplete};
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blck_DLSComplete = nil;
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#endif
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// Load any user-defined specifications or overrides
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call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Configs\blck_custom_config.sqf";
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@ -101,9 +93,6 @@ if (blck_spawnStaticLootCrates) then
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diag_log "[blckeagls] SLS:: -- >> Static Loot Spawner disabled";
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};
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#ifdef GRGserver
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diag_log "[blckegls] Running GhostriderGaming Version";
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#endif
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#ifdef useDynamicSimulation
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diag_log "[blckegls] dynamic simulation manager enabled";
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#else
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@ -132,25 +121,6 @@ if (blck_enableBlueMissions > 0) then
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[_missionListBlue,_pathBlue,"BlueMarker","blue",blck_TMin_Blue,blck_TMax_Blue,blck_enableBlueMissions] call blck_fnc_addMissionToQue;
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};
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#ifdef GRGserver
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if (blck_enableScoutsMissions > 0) then
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{
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//[_missionListScouts,_pathScouts,"ScoutsMarker","red",blck_TMin_Scouts,blck_TMax_Scouts] spawn blck_fnc_missionTimer;
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[_missionListScouts,_pathScouts,"ScoutsMarker","red",blck_TMin_Scouts,blck_TMax_Scouts,blck_enableScoutsMissions,false] call blck_fnc_addMissionToQue;
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};
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if (blck_enableHunterMissions > 0) then
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{
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//[_missionListHunters,_pathHunters,"HunterMarker","green",blck_TMin_Hunter,blck_TMax_Hunter] spawn blck_fnc_missionTimer;
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// params["_missionList","_path","_marker","_difficulty","_tMin","_tMax","_noMissions"];
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[_missionListHunters,_pathHunters,"HunterMarker","green",blck_TMin_Hunter,blck_TMax_Hunter,blck_enableHunterMissions,false] call blck_fnc_addMissionToQue;
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};
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// Running new version of Crash sites.
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if (blck_maxCrashSites > 0) then
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{
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[] execVM "\q\addons\custom_server\Missions\HeliCrashs\Crashes2.sqf";
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};
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#endif
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blck_modType = call blck_fnc_getModType;
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publicVariable "blck_modType";
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