diff --git a/@epochhive/addons/custom_server/Configs/blck_configs_epoch.sqf b/@epochhive/addons/custom_server/Configs/blck_configs_epoch.sqf index f1a5c77..68e2270 100644 --- a/@epochhive/addons/custom_server/Configs/blck_configs_epoch.sqf +++ b/@epochhive/addons/custom_server/Configs/blck_configs_epoch.sqf @@ -69,10 +69,12 @@ Last modified 8/1/15 //Minimum distance between missions blck_MinDistanceFromMission = 2000; + // global loot crate options // Options to spawn a smoking wreck near the mission. When the first parameter is true, a wreck or junk pile will be spawned. // It's position can be either "center" or "random". smoking wreck will be spawned at a random location between 15 and 50 m from the mission. blck_SmokeAtMissions = [false,"random"]; // set to [false,"anything here"] to disable this function altogether. blck_useSignalEnd = true; // When true a smoke grenade/chemlight will appear at the loot crate for 2 min after mission completion. + blck_loadCratesTiming = "atMissionCompletion"; // valid choices are "atMissionCompletion" and "atMissionSpawn"; // PLAYER PENALTIES blck_RunGear = true; // When set to true, AI that have been run over will ve stripped of gear, and the vehicle will be given blck_RunGearDamage of damage.