Updated Documentation.
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@ -31,6 +31,44 @@ Installation:
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10) Add the following to publicvariable.txt
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10) Add the following to publicvariable.txt
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!="blck_Message"
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!="blck_Message"
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11) Merge the following into addbackpackcargo.txt
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!"B_Kitbag_(cbr|mcamo|rgr|sgg)" !"B_Bergen_(mcamo|dgtl|hex|tna)_F" !"ViperHarness_(blk|ghex|hex|khk|oli)_F" !"ViperLightHarness_(blk|ghex|hex|khk|oli)_F" !"B_Carryall_(cbr|khk|mcamo|ocamo|oli|oucamo|hex|ghex)" !"B_AssaultPack_(cbr|dgtl|khk|mcamo|ocamo|rgr|sgg|blk)" !"B_FieldPack_(blk|cbr|khk|ocamo|oli|oucamo)" !"B_TacticalPack_(blk|mcamo|ocamo|oli|rgr)"
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12) To permit you to loot crypto from dead AI on Epoch, Open Epoch.<MAP Name>\epoch_config\CfgObjectInteractions.hpp
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Change
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class Epoch_Female_F : Default
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{
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interactMode = 2;
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};
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class Epoch_Male_F : Default
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{
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interactMode = 2;
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};
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To
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class Epoch_Female_F : Default
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{
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interactMode = 2;
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};
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class Epoch_Male_F : Default
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{
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interactMode = 2;
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};
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class I_Soldier_EPOCH : Default
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{
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interactMode = 2;
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};
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class C_man_1 : Default /// Probably not necessary, needs to be tested.
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{
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interactMode = 2;
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};
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Save your changes, repack your mission file.
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You should now get an option to take crypto when you press spacebar after hovering over a dead AI body.
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11) Start your server and join. By default missions will start spawning in around 5-10 min.
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11) Start your server and join. By default missions will start spawning in around 5-10 min.
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//////////////////////////
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//////////////////////////
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@ -1,5 +1,5 @@
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Blckegls mission system (BEMS) Ver 6.16
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Blckegls mission system (BEMS) Ver 6.44
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Build 11
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Build 15
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Included is an updated version of blckeagls mission system. It is based on version 2.0.2 as updated by Narines.
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Included is an updated version of blckeagls mission system. It is based on version 2.0.2 as updated by Narines.
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* Installation: Please refer to Installation.txt for a detailed description of installation and what you need to add to BE filters.
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* Installation: Please refer to Installation.txt for a detailed description of installation and what you need to add to BE filters.
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