diff --git a/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_mainThread.sqf b/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_mainThread.sqf index b35f6f1..dc4d356 100644 --- a/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_mainThread.sqf +++ b/@GMS/addons/custom_server/Compiles/Functions/GMS_fnc_mainThread.sqf @@ -1,6 +1,6 @@ /* By Ghostrider [GRG] - Last modified 8-15-17 + -------------------------- License -------------------------- diff --git a/@GMS/addons/custom_server/Compiles/TimeAccel/GMS_fnc_Time.sqf b/@GMS/addons/custom_server/Compiles/TimeAccel/GMS_fnc_Time.sqf index 28c9944..3f1daf5 100644 --- a/@GMS/addons/custom_server/Compiles/TimeAccel/GMS_fnc_Time.sqf +++ b/@GMS/addons/custom_server/Compiles/TimeAccel/GMS_fnc_Time.sqf @@ -1,9 +1,10 @@ -// GMS_fnc_time.sqf -// by Ghostrider-DBD_ -// Last Updated 12/21/16 -// Creds to AWOL, A3W, LouD and Creampie for insights. +/* + GMS_fnc_time.sqf + by Ghostrider-DBD_ -//if (!isServer) exitWith {}; + Credits to AWOL, A3W, LouD and Creampie for insights. + +*/ /* blck_timeAcceleration = true; // When true, time acceleration will be periodically updated based on amount of daylight at that time according to the values below diff --git a/@GMS/addons/custom_server/Missions/UMS/code/GMS_fnc_spawnDynamicUMSMission.sqf b/@GMS/addons/custom_server/Missions/UMS/code/GMS_fnc_spawnDynamicUMSMission.sqf index 9c61e5c..669d2a7 100644 --- a/@GMS/addons/custom_server/Missions/UMS/code/GMS_fnc_spawnDynamicUMSMission.sqf +++ b/@GMS/addons/custom_server/Missions/UMS/code/GMS_fnc_spawnDynamicUMSMission.sqf @@ -122,7 +122,7 @@ if (_missionTimedOut) exitWith blck_UMS_ActiveDynamicMissions = blck_UMS_ActiveDynamicMissions - [_coords]; blck_dynamicUMS_MissionsRuning = blck_dynamicUMS_MissionsRuning - 1; - [_blck_localMissionMarker select 0] call compile preprocessfilelinenumbers "debug\deleteMarker.sqf"; + [_blck_localMissionMarker select 0] call blck_fnc_deleteMarker; //_blck_localMissionMarker set [1,[0,0,0]]; //_blck_localMissionMarker set [2,""]; [_objects, 0.1] spawn blck_fnc_cleanupObjects; @@ -469,7 +469,7 @@ if (count _missionLootBoxes > 0) then } else { - _crates = [_coords,[[selectRandom blck_crateTypes,[0,0,0],_crateLoot,_lootCounts]], _loadCratesTiming] call blck_fnc_spawnMissionCrates; + _crates = [_coords,[[selectRandom blck_UMS_crates,[0,0,0],_crateLoot,_lootCounts]], _loadCratesTiming] call blck_fnc_spawnMissionCrates; }; diff --git a/@GMS/addons/custom_server/Missions/UMS/staticMissions/staticMissionExample2_Epoch.sqf b/@GMS/addons/custom_server/Missions/UMS/staticMissions/staticMissionExample2_Epoch.sqf index 791c56c..81ae730 100644 --- a/@GMS/addons/custom_server/Missions/UMS/staticMissions/staticMissionExample2_Epoch.sqf +++ b/@GMS/addons/custom_server/Missions/UMS/staticMissions/staticMissionExample2_Epoch.sqf @@ -64,7 +64,7 @@ _missionLootBoxes = [ // Paste appropriate lines from M3EDEN editor output her // where _customLootArray follows the same format as blck_BoxLoot_Red and the other pre-defined arrays and // where _customlootcountsarray1 also follows the same format as the predefined arrays like blck_lootCountsRed // ["Box_NATO_Ammo_F",[22893,16766.8,6.31652],[[0,1,0],[0,0,1]],[true,false], _crateLoot, _lootCounts], - [selectRandom blck_UMS_crates,[22584.9,15282.2,-1],[[0,1,0],[0,0,1]],[true,false], _crateLoot, _lootCounts] + [selectRandom blck_UMS_crates,[22584,15304,-1],[[0,1,0],[0,0,1]],[true,false], _crateLoot, _lootCounts] ]; // If this array is empty a single loot chest will be added at the center. If you add items loot chest(s) will be spawned in specific positions.