Tweaked AI settings to make them more responsive
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@ -173,7 +173,7 @@ Last modified 8/1/15
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blck_MaxAI_Orange = 25;
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blck_AIGrps_Orange = 6;
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blck_SkillsOrange = [
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["aimingAccuracy",0.4],["aimingShake",0.7],["aimingSpeed",0.4],["endurance",1.00],["spotDistance",0.7],["spotTime",0.7],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]
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["aimingAccuracy",0.4],["aimingShake",0.7],["aimingSpeed",0.7],["endurance",1.00],["spotDistance",1.0],["spotTime",1.0],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]
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];
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// Green Missions
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@ -181,7 +181,7 @@ Last modified 8/1/15
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blck_MaxAI_Green = 21;
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blck_AIGrps_Green = 5;
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blck_SkillsGreen = [
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["aimingAccuracy",0.25],["aimingShake",0.5],["aimingSpeed",0.4],["endurance",0.9],["spotDistance",0.6],["spotTime",0.6],["courage",85],["reloadSpeed",0.75],["commanding",0.9],["general",0.75]
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["aimingAccuracy",0.25],["aimingShake",0.5],["aimingSpeed",0.6],["endurance",0.9],["spotDistance",0.9],["spotTime",0.9],["courage",0.9],["reloadSpeed",0.9],["commanding",0.9],["general",0.75]
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];
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// Red Missions
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@ -189,7 +189,7 @@ Last modified 8/1/15
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blck_MaxAI_Red = 15;
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blck_AIGrps_Red = 3;
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blck_SkillsRed = [
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["aimingAccuracy",0.16],["aimingShake",0.3],["aimingSpeed",0.3],["endurance",0.60],["spotDistance",0.5],["spotTime",0.5],["courage",0.70],["reloadSpeed",0.70],["commanding",0.8],["general",0.70]
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["aimingAccuracy",0.16],["aimingShake",0.3],["aimingSpeed",0.6],["endurance",0.70],["spotDistance",0.7],["spotTime",0.8],["courage",0.80],["reloadSpeed",0.70],["commanding",0.8],["general",0.70]
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];
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// Blue Missions
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@ -197,7 +197,7 @@ Last modified 8/1/15
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blck_MaxAI_Blue = 12;
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blck_AIGrps_Blue = 2;
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blck_SkillsBlue = [
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["aimingAccuracy",0.1],["aimingShake",0.25],["aimingSpeed",0.3],["endurance",0.50],["spotDistance",0.4],["spotTime",0.4],["courage",0.60],["reloadSpeed",0.60],["commanding",0.7],["general",0.60]
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["aimingAccuracy",0.1],["aimingShake",0.25],["aimingSpeed",0.3],["endurance",0.50],["spotDistance",0.6],["spotTime",0.6],["courage",0.60],["reloadSpeed",0.60],["commanding",0.7],["general",0.60]
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];
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// Add some money to AI; only works with Exile for now.
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blck_maxMoneyOrange = 25;
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@ -179,7 +179,7 @@ Last modified 8/1/15
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blck_MaxAI_Orange = 25;
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blck_AIGrps_Orange = 6;
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blck_SkillsOrange = [
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["aimingAccuracy",0.4],["aimingShake",0.7],["aimingSpeed",0.4],["endurance",1.00],["spotDistance",0.7],["spotTime",0.7],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]
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["aimingAccuracy",0.4],["aimingShake",0.7],["aimingSpeed",0.7],["endurance",1.00],["spotDistance",1.0],["spotTime",1.0],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]
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];
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// Green Missions
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@ -187,7 +187,7 @@ Last modified 8/1/15
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blck_MaxAI_Green = 21;
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blck_AIGrps_Green = 5;
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blck_SkillsGreen = [
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["aimingAccuracy",0.25],["aimingShake",0.5],["aimingSpeed",0.4],["endurance",0.9],["spotDistance",0.6],["spotTime",0.6],["courage",85],["reloadSpeed",0.75],["commanding",0.9],["general",0.75]
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["aimingAccuracy",0.25],["aimingShake",0.5],["aimingSpeed",0.6],["endurance",0.9],["spotDistance",0.9],["spotTime",0.9],["courage",0.9],["reloadSpeed",0.9],["commanding",0.9],["general",0.75]
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];
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// Red Missions
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@ -195,7 +195,7 @@ Last modified 8/1/15
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blck_MaxAI_Red = 15;
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blck_AIGrps_Red = 3;
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blck_SkillsRed = [
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["aimingAccuracy",0.16],["aimingShake",0.3],["aimingSpeed",0.3],["endurance",0.60],["spotDistance",0.5],["spotTime",0.5],["courage",0.70],["reloadSpeed",0.70],["commanding",0.8],["general",0.70]
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["aimingAccuracy",0.16],["aimingShake",0.3],["aimingSpeed",0.6],["endurance",0.70],["spotDistance",0.7],["spotTime",0.8],["courage",0.80],["reloadSpeed",0.70],["commanding",0.8],["general",0.70]
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];
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// Blue Missions
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@ -203,7 +203,7 @@ Last modified 8/1/15
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blck_MaxAI_Blue = 12;
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blck_AIGrps_Blue = 2;
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blck_SkillsBlue = [
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["aimingAccuracy",0.1],["aimingShake",0.25],["aimingSpeed",0.3],["endurance",0.50],["spotDistance",0.4],["spotTime",0.4],["courage",0.60],["reloadSpeed",0.60],["commanding",0.7],["general",0.60]
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["aimingAccuracy",0.1],["aimingShake",0.25],["aimingSpeed",0.3],["endurance",0.50],["spotDistance",0.6],["spotTime",0.6],["courage",0.60],["reloadSpeed",0.60],["commanding",0.7],["general",0.60]
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];
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// Add some money to AI; only works with Exile for now.
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blck_maxMoneyOrange = 25;
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@ -27,8 +27,8 @@ if (blck_debugON) then
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blck_mainThreadUpdateInterval = 10;
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blck_enableOrangeMissions = 1;
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blck_enableGreenMissions = 1;
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blck_enableRedMissions = 1;
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blck_enableBlueMissions = 1;
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blck_enableRedMissions = 2;
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blck_enableBlueMissions = 2;
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blck_cleanupCompositionTimer = 10; // Time after mission completion at which items in the composition are deleted.
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